by
Terminus_Zaire
» 24 Mar 2014, 21:32
I can agree with being able to poison food, but there needs to be some sort of limit to this.
For example, poisoned food should not be allowed to be sold on the open market. Otherwise, we'd be getting a bunch of griefers who sell only poisoned food to the public, rendering the market "tainted" unless we see the name of who made the food.
With that comes the problem, what if somebody tries to sell food on the market if they don't know its poisoned? Should it let them, should it remove the poison, or should it allow you to accidentally poison your allies?
Perhaps poisoned food should change back to normal after a time period, so it would "expire" like normal potions' effects would?