by
SirWinston
» 17 Mar 2014, 12:46
Is there any plan to add social tools to the game before release ? Or is it something that we may see in the far future ?
I'm thinking of player owned taverns, where you could produce and sell alcohol. (could have some kind of blurry effect, something like what we can see in GTA or World of Warcraft)
Next to that, features like player instruments that can play .abc files (think Starbound, LOTRO, Asheron's Call did it too if I remember right); different types of stances to express different moods, multiplayer emotes like shaking hands, saluting, dancing, surrender, etc.
All these examples are low-priority since they don't bring much content to the actual game, but they do make a difference between games where you just fight all day long and those where you can play in a more social way.
In the end Roleplay is only happening if the players want it, there have been games with social tools and little to no roleplayers, and very basic games with a heavy RP Community really involved in internet politics. (EvE comes to mind)
But adding "useless" features (like a horse race minigame or anything you can come up with) and social tools can help players to just settle down for a moment after a raid or a hunting trip and get to know their neighbors.
Star Wars Galaxies remains the best example of what I'm talking about, IMHO