Concepts and why I wont donate yet.

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Unbeaten
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Concepts and why I wont donate yet.

Post by Unbeaten » 23 May 2014, 06:33

First, the idea of player based servers is as broken as Dust, dust is failing hard look into it. Player admins ALWAYS abuse, and this world your creating is to good and to fresh to be so limited......

Second its sad you dont have a test server to bring up and down while keeping your most current build running. I would donate in a heartbeat if I felt like I could actually devote time to the testing.....

Overall, as a company I already see a lot of mistakes being made MMO's have already been there and done that. Art, Idea, even the combat and fresh use of formations in a fully constructable world as a Sandbox is a wet dream...... To bad your going to give admin rights to every Joe Smoe while limited a truely immersive world. Well back to MMORPG.com.


Telakh
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Re: Concepts and why I wont donate yet.

Post by Telakh » 23 May 2014, 09:29

Don't let the door hit you on your way out :D
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Touchmee
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Re: Concepts and why I wont donate yet.

Post by Touchmee » 23 May 2014, 10:34

Another person who didnt seem to fully read up on the game before posting...

First it isn't a broken idea if it is done right, ive been on plenty of servers that havent abused any admin rights.

Second its in early stages of development where they are testing and debugging the servers so running them constant would help in no way if they couldnt bring them up and down all the time, they have a test server, its the one we all test on.

Have fun looking for a better game, oh btw they are still bringing out an MMO version that makes all your points MUTE but shhh don't tell anybody because i love reading posts like this :ROFL:


Siegbert
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Re: Concepts and why I wont donate yet.

Post by Siegbert » 23 May 2014, 11:58

1. They are still doing a MMO. The player server project is another deal.

2. There will be a test server that's always on once alpha officially started.


Terminus_Zaire
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Re: Concepts and why I wont donate yet.

Post by Terminus_Zaire » 23 May 2014, 15:11

Unbeaten wrote:OP's post


This is basically what I got out of it:

1. LiF:YO won't work because admins abuse power
2. The test server should be up 24/7
3. With so many mistakes, you shall never accomplish your goal of an immersive world

You say you would donate if you could, "devote time to the testing"...

Let me ask you, what is your idea of testing?
Is it running around playing the game having fun?
Or is it actually TESTING the game, making sure it functions as expected and actually reporting things that are wrong?

If you'd donate to just have fun, this isn't a good time to do it.
Wait until the official launch.


Unbeaten
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Re: Concepts and why I wont donate yet.

Post by Unbeaten » 23 May 2014, 15:49

Running around any playing the game is how you "test it". Give me a nice feedback option to send live video or submit logs of a sort and open the servers without restrictions. Otherwise we have another game that didint offer the time for a true test. As for there being a actual test server in the future, good call.

As for the retarded system that allows you to play by yourself to get the concept of the game that yes I do understand and read tons about. Its comepletly retarded, dont care how a fanboi spins it. As for player Admins, every losing admin employes the same tactic, please go play Rust who had the same idea, and promised almost in the same text it couldnt be abused, just laughable.

I think any process that you are relying on being "done right". Is a shacking process by your own definition. Other than that, good fanboy post's of something you cant even regularly play. They even state in their FAQ that less time is being devoted to the open world version, bottom line you were given a ideal game so they could get green lit and they traded you out the moment you made the football team.


Siegbert
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Re: Concepts and why I wont donate yet.

Post by Siegbert » 23 May 2014, 17:05

We haven't lost anything with Steam Greenlight, nor has the dev team won anything by it. LiF:YO is about the money, as Bobik told us.

Nobody is really hyped for YO but most of us accept it hoping that it'll fund the further development of the MMO. If you want the team to stop developing YO and rather focus on the MMO just donate a shit load of money ^^

All we can do is wait and see what comes of it.


Gladius
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Re: Concepts and why I wont donate yet.

Post by Gladius » 23 May 2014, 17:20

Unbeaten wrote:Running around any playing the game is how you "test it". Give me a nice feedback option to send live video or submit logs of a sort and open the servers without restrictions. Otherwise we have another game that didint offer the time for a true test. As for there being a actual test server in the future, good call.


There is a proper bug tracker in place where testers can submit bugs.


Terminus_Zaire
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Re: Concepts and why I wont donate yet.

Post by Terminus_Zaire » 23 May 2014, 18:42

Gladius wrote:There is a proper bug tracker in place where testers can submit bugs.


But I must admit, it's quite clunky. It'd be nice to have a built-in report system that would make it a little more systematic rather than having to Alt-Tab out to report everything you find.

That being said, I see LiF:YO as an underdeveloped version of LiF that players can then test whenever they want, rather than at the mercy of the main server.

In regards to client and server security...
everything is hackable. It's just, not very likely.
As far as we know.

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