Hodo wrote:Real life doesnt matter when you are talking about this game. Smaller armies that die dont rez back at their houses to fight again 10 minutes later.
Well actually they do, not 10 minutes later of course but since you don't recruit every single man to your army chances are you can reinforce it, given time. An army that's invading you from halfway across the continent, on the other hand, would have certain difficulties with reinforcements.
And I am taking it you have never tried to organized a huge group of players, it is like organizing cats. It is a logistical nightmare, far more than you can ever imagine. Making sure everyone is geared with decent stuff, skilled correctly, in the right "squads", having competent leaders for each "squad".
Oh i can imagine that since people on Epleland are much less PvP oriented and it's extremely difficult to convince them to even use voice.
Genghis Khan (Temujin) fell from his horse.
History of Mongol Empire didn't end with Genghis Khan.
But anyway, maybe the initial numbers ratio could be taken out of the equation (especially with that "small totem" thingy they are planning), and i take it you're agree that one's performance on the battlefield should affect the outcome, not just simple fact that you won or lost.