The most junk game in the world of territory

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8226027
 
Posts: 8
Joined: 10 Jan 2018, 05:57

The most junk game in the world of territory

Post by 8226027 » 04 Aug 2018, 04:12

Server 27, we Chinese attacked the SQL Castle. In the last 20 minutes, we immediately got rid of the enemy castle. As a result, the server card could not move, it could not be equipped with tools, and it could not fight. Finally, the server was disconnected. After 5 minutes, it could be installed. 3 minutes, the server crashed again, our Chinese guild played for two weeks IB, and finally prepared a lot of supplies, manpower, to destroy the enemy, your bad server, turn all our efforts into failure, ask your server even 200 Can people's siege wars not afford?' How do you make people play with such a bad server? How do people make money for you? Or do you deliberately target the Chinese and deliberately help our enemies?

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Arrakis
 
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Joined: 25 Oct 2013, 14:11
Location: Space

Re: The most junk game in the world of territory

Post by Arrakis » 06 Aug 2018, 12:15

I can only say that some time ago that it was impossible to hold 200-300 people on a single server node at the same time. Now it's actually possible, even though it's laggy and the server can crash at some point. While we still have a long way to go before servers can run relatively smooth with higher load, they are much more stable than they were. Server stability and capacity are being improved constantly, although it's very long and difficult process. Anyway, we will get there eventually.

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WestArcher
 
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Joined: 02 Jul 2016, 17:04

Re: The most junk game in the world of territory

Post by WestArcher » 06 Aug 2018, 17:35

It's actually a miracle that the server lasted that long.
Keep in mind everyone was dealing with the same lag, it took me a full 10 minutes just to run out of the keep.
It's not deliberate it was a lag fest for everyone, don't be a sore loser and don't play the victim card. You almost had it on saturday it was a desperate defense

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