I don't know if anyone even comes on these forums anymore, but I was just curious why the general time to kill was made 3x faster with the last patch. I've seen the metas change over the years since 2014, and people tend to prefer a slower time to kill, so why was it shortened (for the 3rd time since 2014). I could complain about stupid changes to the overall meta, but the pacing of the game was the only redeeming aspect of PvP outside of the many balance issues and bugs.
Why didn't you just nerf things instead of buff everything else? Genuinely curious. Lowered what was left of the skill ceiling to the ground tbh.