Let Player Know if Effort is in Vain

Have a suggestion or an idea for Life is Feudal: MMO ? Post it here!
User avatar
Eyesgood
 
Posts: 37
Joined: 12 Jun 2011, 20:58

Let Player Know if Effort is in Vain

Post by Eyesgood » 17 May 2020, 19:51

I have a hunter character with lvl60 thowing. I found a cow and a bull. I was able to kill the cow, so I went back for the bull. After kiting him to my claim, I spent 2.5 hours trying to kill him. I hit him with hundreds of arrows and rocks. It was suggested in Help that his HP regen was faster than the damage I was causing. I dont see how that is possible, but oh well.

It would be really great if the devs could provide players with some indication that their efforts are in vain. For example, if a player is attacking a creature which regens at a faster rate than damage taken, a simple, "You realize your efforts will be in vain with your chosen weapons and skill." could be shown. Code-wise, it would be a damage-over-time calculation against the hp regen-over-time the animal has.

A message like that would spare players many wasted hours of trying to do something that simply will not get done. My only consolation was gaining thousands of experience from the torturous ordeal. Frankly, I would have rather had the hide, meat, and bones - which was my intended goal.

User avatar
Arrakis
 
Posts: 5453
Joined: 25 Oct 2013, 14:11
Location: Space

Re: Let Player Know if Effort is in Vain

Post by Arrakis » 24 May 2020, 12:55

Hey. Killing the animal, even with low tier weapon and skill, is doable, although it will require much more time and effort. The case of regenerating bull, however, sounds like a border-related bug that we are investigating. We can only recommend finding another target in such a case.

Return to Suggestions and Ideas

cron