Frexima wrote:Myself x) But im not doing LiF youtube videos becus i think it would be really dull to make sience the game is so slow. I wouldnt wanna watch a guy hammering about to skill up hes armorsmithing for 2 hours straight.
For actually making an item, you could try starting a task "on screen" do a creative cut/edit (letting your audience know you're doing this) and cut to the last couple of actions to complete it to show the final product (weapons/housing/etc...)
For resource gathering, you show the full process for 1 of the items, and again do the bulk of the work off camera.
Or get a group of friends together and do a "group play" or even stream the game so people can ask questions while you're doing things. Just some of the strategies I've seen used in "slow paced" games that are still entertaining to watch.
Besides, there are more than a few people who actually enjoy watching a full 2hr process as long as the person playing is having fun.
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