I'm at a bit of a loss here. I have ensured all drivers are updated, DirectX is installed, C++, etc. etc. When I launch the game I will get a grey launch window then it crashes.
i7-4770k
32GB RAM
GTX 690 (tried SLI on and off)
Primary 30" 2560x1600
Secondary 27" 1440x2560
Game Log:
- Code: Select all
//-------------------------- 9/28/2014 -- 22:55:03 -----
ECHO 2014-09-28 22:55:02.073 {00} <NOSCOPE> Processor Init:
ECHO 2014-09-28 22:55:02.073 {00} <NOSCOPE> Intel (unknown), ~800 Mhz
ECHO 2014-09-28 22:55:02.073 {00} <NOSCOPE> FPU detected
ECHO 2014-09-28 22:55:02.073 {00} <NOSCOPE> MMX detected
ECHO 2014-09-28 22:55:02.073 {00} <NOSCOPE> SSE detected
ECHO 2014-09-28 22:55:02.073 {00} <NOSCOPE> SSE2 detected
ECHO 2014-09-28 22:55:02.073 {00} <NOSCOPE> HT detected
ECHO 2014-09-28 22:55:02.073 {00} <NOSCOPE> MP detected [4 cores, 8 logical, 1 physical]
ECHO 2014-09-28 22:55:02.073 {00} <NOSCOPE>
ECHO 2014-09-28 22:55:02.073 {00} <NOSCOPE> Math Init:
ECHO 2014-09-28 22:55:02.073 {00} <NOSCOPE> Installing Standard C extensions
ECHO 2014-09-28 22:55:02.073 {00} <NOSCOPE> Installing Assembly extensions
ECHO 2014-09-28 22:55:02.073 {00} <NOSCOPE> Installing FPU extensions
ECHO 2014-09-28 22:55:02.073 {00} <NOSCOPE> Installing MMX extensions
ECHO 2014-09-28 22:55:02.073 {00} <NOSCOPE> Installing SSE extensions
ECHO 2014-09-28 22:55:02.073 {00} <NOSCOPE>
ECHO 2014-09-28 22:55:02.073 {00} <NOSCOPE> Initializing platform...
ECHO 2014-09-28 22:55:02.073 {00} <NOSCOPE> Input Init:
ECHO 2014-09-28 22:55:02.089 {00} <NOSCOPE> keyboard0 input device created.
ECHO 2014-09-28 22:55:02.164 {00} <NOSCOPE> mouse0 input device created.
ECHO 2014-09-28 22:55:02.301 {00} <NOSCOPE> DirectInput enabled.
ECHO 2014-09-28 22:55:02.303 {00} <NOSCOPE>
ECHO 2014-09-28 22:55:02.303 {00} <NOSCOPE> Done
ECHO 2014-09-28 22:55:02.303 {00} <NOSCOPE> GFX Init:
ECHO 2014-09-28 22:55:02.777 {00} <NOSCOPE> Direct 3D (version 9.x) device found
ECHO 2014-09-28 22:55:02.777 {00} <NOSCOPE> Direct 3D (version 9.x) device found
ECHO 2014-09-28 22:55:02.777 {00} <NOSCOPE>
ECHO 2014-09-28 22:55:02.779 {00} <NOSCOPE> SFXFMODProvider - FMOD Ex API version: 4.32.5
ECHO 2014-09-28 22:55:02.779 {00} <NOSCOPE> SFXFMODProvider - FMOD Designer API version: 4.32.5
WARN 2014-09-28 22:55:02.859 {00} <NOSCOPE> DebugDrawer Enabled!
ECHO 2014-09-28 22:55:03.294 {00} <NOSCOPE> --------- Loading DIRS ---------
ECHO 2014-09-28 22:55:03.300 {00} <NOSCOPE>
ECHO 2014-09-28 22:55:03.300 {00} <NOSCOPE> --------- Parsing Arguments ---------
WARN 2014-09-28 22:55:03.416 {03} <initializeCore> SimObject::registerObject() - datablock ids should be initialized via its 'id' field: SFXAmbience
ECHO 2014-09-28 22:55:03.417 {03} <initializeCore> Binding server port to default IP
ECHO 2014-09-28 22:55:03.417 {03} <initializeCore> UDP initialized on port 0
ECHO 2014-09-28 22:55:03.417 {05} <createCanvas> Attempting to create GFX device: NVIDIA GeForce GTX 690 (D3D9)
ECHO 2014-09-28 22:55:03.423 {05} <createCanvas> Device created, setting adapter and enumerating modes
ECHO 2014-09-28 22:55:03.640 {05} <createCanvas> Device created sucessfully. Full parameter info:
ECHO 2014-09-28 22:55:03.640 {05} <createCanvas> Adapter: 0
ECHO 2014-09-28 22:55:03.640 {05} <createCanvas> DeviceType: D3DDEVTYPE_HAL
ECHO 2014-09-28 22:55:03.640 {05} <createCanvas> BehaviourFlags:
ECHO 2014-09-28 22:55:03.640 {05} <createCanvas> D3DCREATE_FPU_PRESERVE
ECHO 2014-09-28 22:55:03.640 {05} <createCanvas> D3DCREATE_PUREDEVICE
ECHO 2014-09-28 22:55:03.640 {05} <createCanvas> D3DCREATE_HARDWARE_VERTEXPROCESSING
ECHO 2014-09-28 22:55:03.640 {05} <createCanvas> PresetParams:
ECHO 2014-09-28 22:55:03.640 {05} <createCanvas> Width/Height: 1280x720
ECHO 2014-09-28 22:55:03.640 {05} <createCanvas> Format: 22
ECHO 2014-09-28 22:55:03.640 {05} <createCanvas> BkBf Count: 1
ECHO 2014-09-28 22:55:03.640 {05} <createCanvas> Multisampling type: D3DMULTISAMPLE_NONE
ECHO 2014-09-28 22:55:03.640 {05} <createCanvas> MS quality: 0
ECHO 2014-09-28 22:55:03.640 {05} <createCanvas> Swap Effect: 1
ECHO 2014-09-28 22:55:03.640 {05} <createCanvas> Auto DS: 1
ECHO 2014-09-28 22:55:03.640 {05} <createCanvas> DS Format: 75
ECHO 2014-09-28 22:55:03.640 {05} <createCanvas> Flags: 0
ECHO 2014-09-28 22:55:03.640 {05} <createCanvas> Cur. D3DDevice ref count=1
ECHO 2014-09-28 22:55:03.641 {05} <createCanvas> Pix version detected: 3.000000
ECHO 2014-09-28 22:55:03.641 {05} <createCanvas> Vert version detected: 3.000000
ECHO 2014-09-28 22:55:03.641 {05} <createCanvas> Maximum number of simultaneous samplers: 16
ECHO 2014-09-28 22:55:03.641 {05} <createCanvas> Number of simultaneous render targets: 4
ECHO 2014-09-28 22:55:03.641 {05} <createCanvas> Hardware occlusion query detected: Yes
ECHO 2014-09-28 22:55:03.641 {05} <createCanvas> Using Direct3D9Ex: No
ECHO 2014-09-28 22:55:03.649 {05} <createCanvas> WMIVideoInfo: DxDiag initialized
ECHO 2014-09-28 22:55:05.101 {05} <createCanvas> Initializing GFXCardProfiler (D3D9)
ECHO 2014-09-28 22:55:05.101 {05} <createCanvas> o Chipset : 'GeForce GTX 690'
ECHO 2014-09-28 22:55:05.101 {05} <createCanvas> o Card : 'GeForce GTX 690'
ECHO 2014-09-28 22:55:05.101 {05} <createCanvas> o Version : '9.18.0013.4411'
ECHO 2014-09-28 22:55:05.101 {05} <createCanvas> - Scanning card capabilities...
ECHO 2014-09-28 22:55:05.101 {05} <createCanvas> GFXCardProfiler (D3D9) - Setting capability 'autoMipMapLevel' to 1.
ECHO 2014-09-28 22:55:05.101 {05} <createCanvas> GFXCardProfiler (D3D9) - Setting capability 'maxTextureWidth' to 16384.
ECHO 2014-09-28 22:55:05.101 {05} <createCanvas> GFXCardProfiler (D3D9) - Setting capability 'maxTextureHeight' to 16384.
ECHO 2014-09-28 22:55:05.101 {05} <createCanvas> GFXCardProfiler (D3D9) - Setting capability 'maxTextureSize' to 16384.
ECHO 2014-09-28 22:55:05.101 {05} <createCanvas> GFXCardProfiler (D3D9) - Setting capability 'maxAnisotropy' to 16.
ECHO 2014-09-28 22:55:05.101 {05} <createCanvas> GFXCardProfiler (D3D9) - Setting capability 'lerpDetailBlend' to 1.
ECHO 2014-09-28 22:55:05.101 {05} <createCanvas> GFXCardProfiler (D3D9) - Setting capability 'fourStageDetailBlend' to 1.
ECHO 2014-09-28 22:55:05.101 {05} <createCanvas> - Loading card profiles...
ECHO 2014-09-28 22:55:05.101 {05} <createCanvas> - Loaded card profile core/profile/D3D9.cs
WARN 2014-09-28 22:55:05.101 {05} <createCanvas> - No card profile core/profile/D3D9.GeForceGTX690.cs exists
WARN 2014-09-28 22:55:05.102 {05} <createCanvas> - No card profile core/profile/D3D9.GeForceGTX690.GeForceGTX690.cs exists
WARN 2014-09-28 22:55:05.102 {05} <createCanvas> - No card profile core/profile/D3D9.GeForceGTX690.GeForceGTX690.91800134411.cs exists
WARN 2014-09-28 22:55:05.102 {05} <createCanvas> ShaderGen: Write permission unavailable, switching to virtualized memory storage
ERRR 2014-09-28 22:55:05.121 {03} <initializeCore> 78: Unable to instantiate non-conobject class GuiVariableInspector.
ERRR 2014-09-28 22:55:05.259 {03} <initializeCore> 12: Unable to instantiate non-conobject class DbgFileView.
ECHO 2014-09-28 22:55:05.272 {06} <postVerbose> % - PostFX Manager - Executing core/scripts/client/postFx/default.postfxpreset.cs
ECHO 2014-09-28 22:55:05.272 {07} <postVerbose> % - PostFX Manager - Applying from preset
ECHO 2014-09-28 22:55:05.273 {08} <postVerbose> % - PostFX Manager - PostFX enabled
Crash Description XML:
- Code: Select all
<?xml version="1.0" encoding="UTF-8"?>
-<CrashRpt version="1301">
<CrashGUID>76022380-0659-4a56-8732-44da193c15f9</CrashGUID>
<AppName>LifeIsFeudal</AppName>
<AppVersion>0.2.0.0</AppVersion>
<ImageName>C:\Program Files (x86)\Steam\steamapps\common\Life is Feudal Your Own\yo_cm_client.exe</ImageName>
<OperatingSystem>Microsoft Windows XP Build 2600 Service Pack 3</OperatingSystem>
<OSIs64Bit>1</OSIs64Bit>
<GeoLocation>en-ca</GeoLocation>
<SystemTimeUTC>2014-09-29T04:55:05Z</SystemTimeUTC>
<ExceptionAddress>0x103591ac</ExceptionAddress>
<ExceptionModule>C:\Program Files (x86)\Steam\steamapps\common\Life is Feudal Your Own\yo_cm_client.dll</ExceptionModule>
<ExceptionModuleBase>0x10000000</ExceptionModuleBase>
<ExceptionModuleVersion>0.2.0.0</ExceptionModuleVersion>
<ExceptionType>11</ExceptionType>
<GUIResourceCount>31</GUIResourceCount>
<OpenHandleCount>483</OpenHandleCount>
<MemoryUsageKbytes>129208</MemoryUsageKbytes>
<CustomProps/>
-<FileList>
<FileItem description="game log" name="C_2014-09-28-22-55-03.log"/>
<FileItem description="Crash Minidump" name="crashdump.dmp"/>
<FileItem description="Crash Description XML" name="crashrpt.xml"/>
</FileList>
</CrashRpt>