So after playing some
Metal Gear solid 3 today it got me thinking about survival mechanics in games.. idunno if this would be possible with LIFS engine or if it would just consume way to much time on the programmers part but here are some cool survival mechanics stuff.. This is something that i really love seeing in games.
So if your character had 3 more bars like health and stamina for example.
Heat- It could affect Stamina,Thirst, Movement speed. and if it gets to out of hand you could even die.. For example your walking around in the snowy mountains to long first you start to lose stamina then you start moving slower and if it got so bad you would have to cut open your horse and sleep inside of it like a Jedi.. or make a camp fire..
Hunger- This could maybe help keep you warm in some cases, It would also determine how fast you regenerate stamina..maybe some foods like salty beef jerky would bring your thirst down.
Thirst- Would be similar to hunger.. you get to low and you start to lose stamina and soon die once its been at 0 for to long..
So i did not go into to much detail on this but you get the idea.
I just stayed up all night and decided to drink some coffee...so i am sorry for the poor editing on this no sleep then caffeine tends to make me feel a bit drunk .
L