Is it worth to buy

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Rikkarth
 
Posts: 113
Joined: 01 Oct 2014, 19:11
Location: Portugal / O'Porto

Is it worth to buy

Post by Rikkarth » 01 Oct 2014, 19:15

I would love to have this game but I am one of thousands that share this opinion.

The main question that is getting spread out is - "Is it worth to buy?"

As said in hundreds of post LIF could actually benefit alot by lowering its current price, there are lot of streamers and other players who would support this game and community with theire work, it will also help to hype the game a little more.

Devs if you see this post take a look on this video, that is the current opinion about your game, in a nutshell.

http://youtu.be/nntUxJgdWR0


Viik
 
Posts: 131
Joined: 20 Sep 2014, 20:05

Re: Is it worth to buy

Post by Viik » 01 Oct 2014, 19:29

What people seam to don't get is that price tag is not set by developers randomly. Steam takes about 30% of revenue, for early access they might have even higher royalty than that. What lends in developers pockets are not 29.9$ but just a fraction of it.

In my opinion, if you are not interested in project personally for reasons beyond getting it cheaper then wait till it done and buy during Steam sales.

If you are interested in improving general situation with games developed by indie studios then just look at what you can reasonably spend. I personally look into it as a form of charity ;)

Specifically for this game - big part of user base are people who support development of MMO, that is the purpose of LIF:YO to begin with.
Is it worth 29.9$? I already have more than 60 hours in it, which is rare for me this days. But you need to be into sanbox/survival/people interaction theme.


Guildion
 
Posts: 18
Joined: 30 Sep 2014, 19:15

Re: Is it worth to buy

Post by Guildion » 01 Oct 2014, 22:54

I have more than 50 hours IG, I'm bored :

- Combat system is broken
- Pvp doesn't exist
- Gathering, harvesting is all you do, and it's tedious and boring
- Skill tree is illogical, not finished, half implemented, broken
- If you think you're going to build your own village, be prepared to farm stones and woods and flax for hundreds of hours.
- Be informed that all the harvesting and gathering process consist of a loading bar in the middle of your screen which can last a few seconds for cutting a tree, to 2 fucking minutes to get 1 carrot. The actions aren't properly measured.
- Economy isn't developped, this game is about collectivism and generosity.
- Roleplay is hard to find because no pvp, and people are losing their time farming ressources.
- You can't deconstruct what you built, or you'll need the services of a game master
- Terraforming and digging tunnels is working, but it's so tedious, uncomfortable, bugs...
- Bugs are everywhere, and they aren't fixed


FrostyMug
 
Posts: 33
Joined: 22 Jun 2014, 02:46

Re: Is it worth to buy

Post by FrostyMug » 01 Oct 2014, 23:03

The game is well worth the price tag.You have to remember that this game once bought will not have any further payments. And unlike the stupid F2P models out there you don't have all the children to put up with. Don't get me wrong there are some but most of the players here are adult and mature.

If you don't think the price is worth it then there are a million other games out there. Enjoy. I personally think this game is going to be awesome. :Yahoo!:


Rx25
 
Posts: 24
Joined: 26 Sep 2014, 00:39

Re: Is it worth to buy

Post by Rx25 » 01 Oct 2014, 23:52

Guildion wrote:I have more than 50 hours IG, I'm bored :

- Combat system is broken
- Pvp doesn't exist
- Gathering, harvesting is all you do, and it's tedious and boring
- Skill tree is illogical, not finished, half implemented, broken
- If you think you're going to build your own village, be prepared to farm stones and woods and flax for hundreds of hours.
- Be informed that all the harvesting and gathering process consist of a loading bar in the middle of your screen which can last a few seconds for cutting a tree, to 2 fucking minutes to get 1 carrot. The actions aren't properly measured.
- Economy isn't developped, this game is about collectivism and generosity.
- Roleplay is hard to find because no pvp, and people are losing their time farming ressources.
- You can't deconstruct what you built, or you'll need the services of a game master
- Terraforming and digging tunnels is working, but it's so tedious, uncomfortable, bugs...
- Bugs are everywhere, and they aren't fixed


You're right, but I am fully expecting this to all be addressed in due time. For what it is right now I'm enjoying it 60 hours in, but yes it's not fleshed out.

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Thylbanus
 
Posts: 102
Joined: 21 Sep 2014, 05:25

Re: Is it worth to buy

Post by Thylbanus » 02 Oct 2014, 00:56

Viik wrote:What people seam to don't get is that price tag is not set by developers randomly. Steam takes about 30% of revenue, for early access they might have even higher royalty than that. What lends in developers pockets are not 29.9$ but just a fraction of it.

In my opinion, if you are not interested in project personally for reasons beyond getting it cheaper then wait till it done and buy during Steam sales.

If you are interested in improving general situation with games developed by indie studios then just look at what you can reasonably spend. I personally look into it as a form of charity ;)

Specifically for this game - big part of user base are people who support development of MMO, that is the purpose of LIF:YO to begin with.
Is it worth 29.9$? I already have more than 60 hours in it, which is rare for me this days. But you need to be into sanbox/survival/people interaction theme.


Actually, Steam takes 40% of the independant studios pricetag. The 30% is for big AAA production companies like EA and Bethesda. So it's best to buy it from the website. Sure Humble Bundle takes their cut, but it's no where near Steam and you still get a Steam key.

Guildion wrote:I have more than 50 hours IG, I'm bored :

- Combat system is broken
- Pvp doesn't exist
- Gathering, harvesting is all you do, and it's tedious and boring
- Skill tree is illogical, not finished, half implemented, broken
- If you think you're going to build your own village, be prepared to farm stones and woods and flax for hundreds of hours.
- Be informed that all the harvesting and gathering process consist of a loading bar in the middle of your screen which can last a few seconds for cutting a tree, to 2 fucking minutes to get 1 carrot. The actions aren't properly measured.
- Economy isn't developped, this game is about collectivism and generosity.
- Roleplay is hard to find because no pvp, and people are losing their time farming ressources.
- You can't deconstruct what you built, or you'll need the services of a game master
- Terraforming and digging tunnels is working, but it's so tedious, uncomfortable, bugs...
- Bugs are everywhere, and they aren't fixed


Guessed that you missed that it is an early alpha. This is a REAL early alpha. I don't blame you, since companies have been charging for early access labeling something an alpha or beta, but it's really a 10% short of a full release.
As for the rest:
-Yes, combat is broken. They stated as much. It's silly to complain that something is broken when they stated as much.
-There IS PvP. I've had it. Got a head wound, two leg wounds, and a foot wound. Friend of mine got a bleeding chest wound that killed him... eventaully.
-It's a medieval life simulator... what did you expect?
-See the first statement
-Ditto
-Um... ditto on that ditto
-HEY something new... oh... see second statement.
-Back to see first statement
-Well same for the last two.
As you can see, this is a REAL alpha. I've logged 92 hrs and can't wait to log in again. The scale and depth this has as this early (remember: this game isn't even a Gig. Most games are 20 Gb) is nothing short of amazing. If you want to get in on the ground floor of a great game, please take the dive. Just remember: these waters are not safe. In game or the game code. You will get glitches, drops, bugs, locks, disconnects, and every sort of pain that you get from an alpha.

Is it worth it? HELL YES!

These guys created a masterpiece in less than 1Gb.

Imagine what they can do with another 19 Gb.
Image


Jalpha
 
Posts: 83
Joined: 24 Sep 2014, 18:00

Re: Is it worth to buy

Post by Jalpha » 02 Oct 2014, 01:30

It will be worth the pricetag if it makes it to MMO status. Think of the cost as an investment which may or may not pay off.

Right now the game isn't worth the price, but it has the potential to be worth much more.


Uno
 
Posts: 229
Joined: 01 Apr 2014, 19:39

Re: Is it worth to buy

Post by Uno » 02 Oct 2014, 08:32

What Jalpha said. You are helping with testing and funding if you buy the game now.


Guildion wrote:I have more than 50 hours IG, I'm bored :

- Combat system is broken
- Pvp doesn't exist
- Gathering, harvesting is all you do, and it's tedious and boring
- Skill tree is illogical, not finished, half implemented, broken
- If you think you're going to build your own village, be prepared to farm stones and woods and flax for hundreds of hours.
- Be informed that all the harvesting and gathering process consist of a loading bar in the middle of your screen which can last a few seconds for cutting a tree, to 2 fucking minutes to get 1 carrot. The actions aren't properly measured.
- Economy isn't developped, this game is about collectivism and generosity.
- Roleplay is hard to find because no pvp, and people are losing their time farming ressources.
- You can't deconstruct what you built, or you'll need the services of a game master
- Terraforming and digging tunnels is working, but it's so tedious, uncomfortable, bugs...
- Bugs are everywhere, and they aren't fixed


Provided I'm no fanboy, there's a lot of bias in your "review". And I have over twice your game time. I'll answer in order:

1- just a biased claim (you haven't explained why, in fact)
2- see above
3- might be the reason why you say PvP doesn't exist, if you only do gathering
4- Skill tree is not fully implemented. Not finished is a synonym. It isn't illogical (explain why it would be?) nor "broken".
5- Yeah, don't think to build your own village. Especially since one person can't make a village.
6- the trees regrow much slower though and you need a lot more wood than vegetables. It might not be realistic, but from a gameplay pow it is fairly balanced. However, obviously this kind of stuff shall be adjusted. Be informed that the MMO will have a different system for gathering/harvesting, with minigames.
7- Right. Only for now, though.
8- biased personal opinion, see point 1 and others.
9- see #7
10- it seems to me you never played this kind of games and you are not fancy with such genre.
11- wow, none would have guessed this from an early access.

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