WorkingFurnace process

General discussion about Life is Feudal MMO and Life is Feudal: Your Own, The main section and backbone of the forums.

Shen
 
Posts: 13
Joined: 21 Sep 2014, 08:08

WorkingFurnace process

Post by Shen » 02 Oct 2014, 05:38

If my dedicated Server runs a while and every player has left, the server is still executing always the same process:

{00} {NOSCOPE} WorkingFurnace::recalcTick<1.000000>

If I restart the server, this process stops.
Is it a normal process or is it sensible to reboot the server regulary to kill it?


Gnomegemini
 
Posts: 94
Joined: 20 Sep 2014, 18:00

Re: WorkingFurnace process

Post by Gnomegemini » 02 Oct 2014, 08:08

Propably just a minor bug. Seems furnace ticks are calculated even after using it. But I can't see any performance or stability issue here. :beer:

Return to General Discussion

cron