Maegfaer wrote:That sucks hard man, although I have to admit I can kinda understand all parties involved.
In my opinion the battle sounds fair and you should've gotten the castle.
At the same time, it is true that Pitchforks are overpowered (best melee weapon in the game), and that armour gives a bad return for it's stamina cost. Those two issues are the among the main reasons why I made my mod "Life is Balanced". Progress doesn't really reward you in combat in the current vanilla version of the game. I feel the frustration of the losing party.
Also, although the money argument is pretty lame (I host a server without receiving any donations whatsover, and I'm fine with that), I do understand the dilemma concerning a small private server with a very strong clan on it that dominates all the other players. Banning them after conquering a town doesn't seem like a proper solution though.
In the end, I believe the losers should've just made a proper plan to take it back. The fact that they probably have their homes set in the castle makes it a lot easier, they could just teleport in. Also, they could've defended their castle better by making a double wall or something like that. If they believe the Pitchfork is OP and armour weights too heavy, they should've persuaded the admin to mod that rather than bringing it up as an excuse to break the game rules.
Leth wrote:I agree, but I can tell you there's nothing wrong with armors, I am not going to tell you my closely guarded secret on how to build a character to be able to run faster than people fleeing in full plate armor but I can tell you that having heavy armors doesn't make you slow if you pay attention to game mechanics.
The pitchfork has a high damage and piercing damage moreso than spears in the game and yes it is strong but I wouldn't consider it a game breaking weapon because of the fact that everyone can happily use them and level the playing field.
SirDruben wrote:I don't see this as an exploit. I see this as emergent gameplay. The logs weren't DESIGNED to be used as ladders, but it sure as heck is legitimate within the concepts of the game!
One of the game's main appeals is the obscene level of detail and the potential therewithin. If you guys had piled DIRT in front of the wall, the result would have been exactly the same. And c'mon, that's completely realistic.
Maegfaer wrote:Leth wrote:I agree, but I can tell you there's nothing wrong with armors, I am not going to tell you my closely guarded secret on how to build a character to be able to run faster than people fleeing in full plate armor but I can tell you that having heavy armors doesn't make you slow if you pay attention to game mechanics.
The pitchfork has a high damage and piercing damage moreso than spears in the game and yes it is strong but I wouldn't consider it a game breaking weapon because of the fact that everyone can happily use them and level the playing field.
You mean the level 90 Unit and Formation speed boost? I know about it, it's pretty hilarious to see the reaction of your opponents when they are suddenly chased down by fully plated warriors. However, if the enemy is not running away but actually fighting, the armour weight does make sure you deplete your stamina more quickly than your naked opponent.
Vanilla Pitchforks are a game breaking weapon in my opinion because, like you said, they have highest melee piercing damage, and everyone can get them. The problem is not one party being overpowered, the problem is you don't need to do shit to get them. There is no point in training your weaponry skills and smithing better weapons. That's pretty game breaking to me.SirDruben wrote:I don't see this as an exploit. I see this as emergent gameplay. The logs weren't DESIGNED to be used as ladders, but it sure as heck is legitimate within the concepts of the game!
One of the game's main appeals is the obscene level of detail and the potential therewithin. If you guys had piled DIRT in front of the wall, the result would have been exactly the same. And c'mon, that's completely realistic.
I would've agreed with this if logs couldn't float. Currently they can, which means you only need 3 logs to make a floating stairway onto a stone wall. Piling up dirt would've taken a LOT longer than that, as would've building a log stair if the laws of physics were applied to tree logs.
but we managed to hold off with looted iron plate armor and their weapons.
IrishMann wrote:I find it difficult to believe this story.. 1 you used the log exploit which is not allowed on most servers.. The funniest line though isbut we managed to hold off with looted iron plate armor and their weapons.
How exactly were you able to arm yourselves with this equipment. Does this not take hours of training? And if naked farmers with pitchforks was how you won the castle, why would you change to defend it.
XCrumz wrote:Is there anywhere i can hear the records from teamspeak? =)
Leth wrote:As I said, pitch forks are not game breaking, game breaking would mean unfair advantage towards other people but anyone can use them, you're basically stating that they are unbalanced but it doesn't break the game.
Leth wrote:The pitchfork has a high damage and piercing damage moreso than spears in the game and yes it is strong but I wouldn't consider it a game breaking weapon because of the fact that everyone can happily use them and level the playing field.
In Europe, the pitchfork was first used in the early Middle Ages, at about the same time as the harrow. The pitchfork was originally made entirely of wood; today, the tines are usually made of hard metal.
Leth wrote:IrishMann wrote:I find it difficult to believe this story.. 1 you used the log exploit which is not allowed on most servers.. The funniest line though isbut we managed to hold off with looted iron plate armor and their weapons.
How exactly were you able to arm yourselves with this equipment. Does this not take hours of training? And if naked farmers with pitchforks was how you won the castle, why would you change to defend it.
You are obviously clueless and don't know anything about the game.
IrishMann wrote:And you are obviously a cheater, and exploiter who is now crying because you were caught and punished..
IrishMann wrote:I find it difficult to believe this story.. 1 you used the log exploit which is not allowed on most servers.. The funniest line though isbut we managed to hold off with looted iron plate armor and their weapons.
How exactly were you able to arm yourselves with this equipment. Does this not take hours of training? And if naked farmers with pitchforks was how you won the castle, why would you change to defend it.
Shetman55 wrote:I do not grief, exploit, or any of that crap. I simply go into whatever bases I can and kill everyone with my pitchfork, and considering the fact that most of the servers best bases are homes to the GMs I generally get banned while I'm at it. GMs are also running rampant with unlimited carrying capacity and spawning shit as they please.
Blackcloud96 wrote:IrishMann wrote:And you are obviously a cheater, and exploiter who is now crying because you were caught and punished..
Playing the game is now considered cheating? Also
FrostyMug wrote:I want to just say this. THEN MAKE IT PART OF THE RULES. Dont get butt hurt after the fact and abuse your power. Make it a rule for future note and allow the ones that won the castle to keep it.
Zhalls wrote:Meh, so much silliness in this thread.
People use the naked pitchfork trick because they don't understand that if you max out the STR skill, it increases your equip-weigh max, therefore allowing better stamina while armored.
People use the complaint against the naked pitchfork because they often are using armor without max STR (and AGL for that matter), and therefore just get danced around all day long by those with max combat stats (not to be confused with skills), and see it as an unfair advantage.
Easy solution is to remove the pitchfork from the DB records, which is pretty easy to do, or you can just understand your stats better and how to combat the admittedly overpowered bleed potential of the pitchfork.
Viik wrote:Pitchfork is OP, up-vote please:
https://lifeisfeudal.com/mantis/view.php?id=1303
Revv wrote:This thread should be removed completely, I don't know the server admin and I don't know you but I do know you are trying to get someone in some serious trouble by claiming they are making profits from the game. Getting donations to help cover the cost of having a server is NOT the same as making a profit. If you have solid evidence proving they are making more than what the server costs you should report them to the devs, if you do not then you should be very careful of how you describe your threads. You should also be very careful the server admin does not see this as he could have a field day in court with you if no proof is provided.
Nestlebar wrote:
Hi, I appreciate your cheery attitude nor am I the OP of this thread.
I would like to point out accepting donations is a profit. Also, the idea of getting donations for a server is unknown to the players of said server where their donations are going. Please have a clearer understanding, profit is the right word to be used it can be interpreted negatively though.
Nestlebar wrote:Revv wrote:
I would like to point out accepting donations is a profit. Also, the idea of getting donations for a server is unknown to the players of said server where their donations are going. Please have a clearer understanding, profit is the right word to be used it can be interpreted negatively though.