Pavel Roads Trouble - STILL

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Leichhardt
 
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Joined: 18 Oct 2014, 19:53

Pavel Roads Trouble - STILL

Post by Leichhardt » 05 Nov 2014, 03:54

I've tried this trick of renaming the StoneRoadDiff.dds

The game searches for the texture: art\2D\Terrain\Roads\Paved_road\StoneRoaDiff.dds
But the file name is StoneRoadDiff.dds. There is a missing "d" in the path. If you rename the StoneRoadDiff.dds to StoneRoaDiff.dds, the paved road is properly rendered!

It doesn't seem to work for me... I have the latest build.. and that is actually where the issue started. The previous version worked fine. Did the bug return in a different way?


Mojstermiha
 
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Re: Pavel Roads Trouble - STILL

Post by Mojstermiha » 05 Nov 2014, 04:11

Same here. Renaming didn't work.

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Hawke84
 
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Re: Pavel Roads Trouble - STILL

Post by Hawke84 » 05 Nov 2014, 13:22

same for me. south of the island is fine but up north its just a black texture.
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Leichhardt
 
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Re: Pavel Roads Trouble - STILL

Post by Leichhardt » 11 Nov 2014, 20:37

I can pave in SOME areas of the map.. inside my walls... cannot pave a single thing. If I go over to another persons camp and attempt.. works great. It doesn't seem to be consistent... I either SHOULD.. or SHOULDN'T be able to do it... I'd really like to have paved roads INSIDE my OWN place. :)


Evil_This
 
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Re: Pavel Roads Trouble - STILL

Post by Evil_This » 18 Nov 2014, 03:29

Hawke84 wrote:same for me. south of the island is fine but up north its just a black texture.


My experience is exactly opposite - used to have a town on a server SW of the crescent mountain in the south, black roads. Now have a town west of the lake, beautiful paved roads.
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Tyrant
 
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Re: Pavel Roads Trouble - STILL

Post by Tyrant » 18 Nov 2014, 08:41

looks like its the chunk you are in
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Leichhardt
 
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Re: Pavel Roads Trouble - STILL

Post by Leichhardt » 18 Nov 2014, 19:11

After the update to 2.5.1.. I was able to Pave... and still able to do so in the 2.6.0 release!!! :Yahoo!:

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Mortdecai
 
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Joined: 01 Dec 2014, 16:30

Re: Pavel Roads Trouble - STILL

Post by Mortdecai » 01 Dec 2014, 18:44

Frankly its not even just the roads one of our town members was plowing and the ground texture did the same thing but generally its all about the pavement :3
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Arrakis
 
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Re: Pavel Roads Trouble - STILL

Post by Arrakis » 01 Dec 2014, 18:46

Is the problem with paving gone for you?

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Rodrin
 
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Re: Pavel Roads Trouble - STILL

Post by Rodrin » 01 Dec 2014, 21:36

In our server the pave texture doesnt work, it seems a black image on the floor. Not fixed yet.
Thx
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Samuray1987
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Re: Pavel Roads Trouble - STILL

Post by Samuray1987 » 02 Dec 2014, 06:29

Good day. Help change the texture of the road. On our server, they are black, say sector 450. As I understand it the height of the marshes in this sector more and it blurs the jigsaw pattern regular road. Also there are 2 black road sector. The server will soon be 3 months. Do not want to do a wipe, I want to fight for another server. Thanks in advance.
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Necron
 
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Joined: 12 Nov 2014, 04:58

Re: Pavel Roads Trouble - STILL

Post by Necron » 15 Dec 2014, 06:08

@Develovers: Please Fixed the Black Texture Bug!!!


Rogasmo
 
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Joined: 07 Jan 2015, 14:49

Re: Pavel Roads Trouble - STILL

Post by Rogasmo » 14 Jan 2015, 15:08

Glad I'm not the only one having this issue. I kept seeing videos of nice paved roads and when i went to make some got the ugly black shaded blotches on the ground :(

Hope it get fixed soon

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Kenrychard
 
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Joined: 26 Dec 2014, 03:50
Location: California, United States

Re: Pavel Roads Trouble - STILL

Post by Kenrychard » 26 Jan 2015, 18:29

26 January 2015

Just adding my 2 bits... I have the same render problem with paving and with crops.... paving is only a black blotch and SOME but not all crops even in a small area render as black until they near maturity.

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