Fighting Stats Vs. Labor Stats

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DavidHaitLern
 
Posts: 21
Joined: 12 Oct 2014, 20:37

Fighting Stats Vs. Labor Stats

Post by DavidHaitLern » 26 Nov 2014, 14:08

I was just looking for some ideas on how you guys set your stats on your fighting characters Vs. your labor characters. Id assume everyone leaves Intelligence at 10 for both since its pretty much worthless, but what are your guys layouts?


Equastro
 
Posts: 17
Joined: 12 Oct 2014, 14:05

Re: Fighting Stats Vs. Labor Stats

Post by Equastro » 26 Nov 2014, 14:51

Hey.

I think running and chasing is the most important thing in PvP.
For that, I have found it very useful to get STR up to a high level.
Let me tell you why.

On my crossbow character, I simply needed a high STR level so I can actually wield the crossbow and shoot bolts at a decent range.
This character has mediocre agility & constitution and low willpower and intelligence.
I found that even though my stamina isn't high, it lasts quite long when sprinting. This is probably because I am not close to the equipped weight cap.

On another character, wearing royal scale armor, which is much heavier, I have lower strength than on my archer (but I'm looking to improve it) and even though it has more stamina, it runs dry incredibly quickly.

So in short:
- up strength over willpower; you will be able to chase for a much longer period

For pvp I would advice to go:
- high str
- mediocre agi
- mediocre con
- low willpower
- low int

For labor:
- low str
- med agi
- low con
- high wp
- med int

Find a balance that suits you :P


DavidHaitLern
 
Posts: 21
Joined: 12 Oct 2014, 20:37

Re: Fighting Stats Vs. Labor Stats

Post by DavidHaitLern » 26 Nov 2014, 14:57

Thats really good advice, thank you very much.

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