Arrakis09 wrote:I see that some changes came in at 19 October, but either way we have definietely passed crowdfunding stage after success on Steam.
Great to hear!
Arrakis09 wrote:I see that some changes came in at 19 October, but either way we have definietely passed crowdfunding stage after success on Steam.
Ontrose wrote:Crowdfunding is over.
The reason: it already "flopped" once.
Now its more or less time for marketing and advertising. Which means: Community has to work.
The best marketing for sure are happy customers and a good product.
Both in the hands of Bobik and his Team. Give them a couple of weeks for a rudimantary "Guild" System and a few fixes for the combat and you will see the community will start to grow again with many happy faces (and more trolls then ever ^^).
Btw. If you think it through christmas would be nice to release the "guild and combat" update. Even if its just a rudimentary one. Many people got time to spare then, are in a happy mood. Perfect time to make some mouth-to-mouth advertising as well. (If the content is worth it. It's a nice game, but it still lacks what [sadly] too many people focus on. War and fighting.)
And i think, the big magazines might take another look on the game, if such things are in. Fighting and Guilds will hook more people then building alone.