First of All, dear Developers: Thank you for you hard work, I believe, that we all are currently experiencing the birth of one of the greatest Games in History!
As I have read in several threads now, it seems that an In-game-currency system will be a thing sometime.
Hence I have some proposals for currency and general economics.
Please, dear admin, move this topic at your pleasure, if there already is one, which i have overlooked when searching.
Number 1, Prerequisites:
Only the great nations should be able to have their own currency. So i would suggest, that only the respective head of state may allow, that a mint is created on his claimed soil. This may happen only after his kingdom reaches a certain population, say, 150 players.
Number 2, Alloying and bad metals, fake gold etc.
In the middle ages, it was very common amongst the sovereigns of europe to mint their respective coins out of steadily worsening alloys of gold and silver, thus funding their deficit spending at the expense of inflation. Therefore, i propose that a Smelter of lvl. 90 or something should be able to to alloy metals in addition to vostascuss steel. Similarly should he be able to inspect ingots, bars and lumps of alloys for their qualitiy, which is, how much of the respective precious metal they contain.
Not precisely currency, but important: A Smelter of sufficient skill should be able to purify metal, thus improving its quality every time he does so.
Number 3, The Mint:
From these alloys, a Jeweller of lvl 100 should be able to mint coins, using high-end machinery, ideally a dedicated building, similar to the Blacksmith's shop, but much more expensive.
Number 4, Security and Design:
The respective Master of the Mint should be able to change the design of his coins. Concerning this, I recommend to your consideration that he may upload some vector graphics, .svg or .odg or something like that, which then render into the coins' design. Alternatively, you could provide some sort of ingame tool to design coins by combining pre-rendered symbols. Also, their should be different sizes, at least two, which require different amounts of metal, for example 4 lumps of alloy for the smaller one and a bar for the larger.
By the combination of these four, currency politics would become a very important part of politics, just like it was in the real dark ages and is up to the day.
Number 5: White-collar crime?:
Fuelling inflation and defrauding the public by worsening the money should lead to allignment losses. Additionally, i could imagine some serious riots, even a civil war. Should the King's (or whatever he will be called) allignment drop below, say, -59, his people should be able to have a revolution of some kind, leading to the loss of the throne.
I think, this might be enough for today, i would be pleased by feedback from all of you.
Sincerely, Mirakulix von Andechs