The game is very group based, especially on servers that stick to (or close to) the MMO's skill point limits. One person shouldn't be able to build a home, a warehouse to store their goods, a farm to feed their livestock and themselves, defensive fortifications, and workshops to ply their trade(s) in.
If that's what you're after, IDK what to tell you, other than you're unlikely to find that in LiF. Life in these times was very difficult, survival/subsistance is hard work, and even if you did everything right, your odds of dying horribly were still pretty high.
I personally like the harsher aspects, that was part of what drew me to the game. Days upon days of work, only to get caught in the woods and eaten by a bear? Awesome. I love that kind of thing, and IMO, it's one of the things that set LiF apart from more mainstream titles, the sense that danger could be lurking behind every tree. Because life is feudal.