P.S Roadmap updated.
Patch notes (ver. 0.2.11.4):
- Small pits that are dug on terrain surfaces will mend back into a smooth terrain after 1 in game day. That is our first step towards a proper decay system and countermeasure against griefers that have dug random pits inside your castle to prevent further building
- Implemented untrained weapon usage. If your weapon skill is lower than 30, your attacks will be 2 times slower and will inflict less damage because of that
- Fixed a notorious rendering bug, when paved roads and some crop fields were rendered in black in a certain circumstances
- Some bag recipes are fixed and should work properly now
- Fixed numerous minor bugs and provided some optimizations