Hoshiqua wrote:Personally, I plan to build a city and make a big combat training complex, where people who want a fight can go, pick up a training weapon and spare. Also hold actual military trainings for formations and discipline, and there will be plenty of guard duty to do if you want to open your city to outsiders of the guild.
But definitly there should be raiding mechanics.. maybe a kind of siege that gives less preparation time to defenders, but only allows the attackers to burn some wooden buildings and pillage containers and warehouses in the un-protected portion of the guild claim.
Tierheim wrote:so go and play mortal online with the other 20 pvpers who are left there
Kalki777 wrote:or they can remove this stupid Claim system and give us the old system back.
Hoshiqua wrote:Judgement hour is a bad idea because it is going to KILL internation servers. Almost all the server I've played on has people active on them at all time, and the people that will end up never being able to defend their shit will end up having to leave.
Elindor wrote:Judgement Hour is lame if it's literally only an hour, and if it can be set to more than an hour then it's really almost a war declaration system
MickeySmith wrote:I have to agree Judgement Hour is a bad idea. Wartune has a similar method. As many have said that one hour of the day if it is set in stone may be an hour that you are never able to be online. If they make the hour random I think that would be better. However, you wouldn't be able to plan for it and raid groups would be out of luck.
Tbiggy wrote:It is funny to see how people are in for only PVP gaming and not enjoy the other things that make the game marketable. If no one did anything but PVP there would not be towns, cities or castles to raid or food and equipment to support the raids and defense.
Kalki777 wrote:What a load of care bear crying bullshit that they have to add a "judgement" hour so all the little care bears can get together and huddle in their town when they KNOW the bandits are coming. Let's look at history and see how unrealistic this game is because a) bandits are random and b) they steal your loot weather it be in your chicken coops or on your person. This game is not meant for PVPERS and if you call the devs out on it they will say "its a work in progress", more like a taking a step back. Over all I doubt there will be another game that allows you to interact with objects and steal from them like this, but they just had to remove it.
Kalki777 wrote:I think we will see very few bandits in the end. So if you plan on becoming one be prepared for a lonely and miserable life.
Hoshiqua wrote:Kalki777 wrote:I think we will see very few bandits in the end. So if you plan on becoming one be prepared for a lonely and miserable life.
Wrong. Wrong. And wrong. Also, if I may add, this is wrong.
In the MMO, there will be two types of claims : personal and guild claims. most villages will need a guild claim, and know what ? The whole radius won't be protected. That's right. Only a small portion, at the center, will actually be protected 24/24 against bandits.. the rest will be here to pillage ALL the time if you are at war with another entity. So best prepare YOUR ass for bandits and raiders and sieges, because people like you are the sheeps that will get slaughtered But remember, sheeps can have very sharp teeth.
By that I mean, sure, you'll be protected to an extent, but if you are to achieve anything worth it, you will be exposed if you don't grow some balls and learn to fight, or pay / swear fealthy to someone so he does it.
Hoshiqua wrote:Wrong. Wrong. And wrong. Also, if I may add, this is wrong.
In the MMO, there will be two types of claims : personal and guild claims. most villages will need a guild claim, and know what ? The whole radius won't be protected. That's right. Only a small portion, at the center, will actually be protected 24/24 against bandits.. the rest will be here to pillage ALL the time if you are at war with another entity. So best prepare YOUR ass for bandits and raiders and sieges, because people like you are the sheeps that will get slaughtered But remember, sheeps can have very sharp teeth.
By that I mean, sure, you'll be protected to an extent, but if you are to achieve anything worth it, you will be exposed if you don't grow some balls and learn to fight, or pay / swear fealthy to someone so he does it.
Schweinebauch wrote:Hi guys!
I feel like I must stress some things here, because there is so much bullshit being posted.
Schweinebauch wrote:Sorry if you got it rude. Just saying that the state of the game with permapvp and no punishment for it wasnt what I expected from this game. And I doubt that in MMO 247 raiding will be possible. If they do it with JH or prepared sieges isnt a problem for me. Said that this game will go into the right direction from what I have seen from its development so far. I just wanted to show these guys that there are some actually enjoying not being able to get permagriefed/raided when not IG, cause we got other things to do that being IG 16 hours a day.
LG