Copying my reaction from facebook
: Sure, you're developing new stuff for combat mechanics. It is what you've been telling us for months
: horseback combat, lancing (great !), "opportunity system" (Can't wait to see what that is so I can spit my evil reviews on it
), and.. nonsense archer "POWAAAS" (Why, and also, how could a lone archer fire a volley of 20 arrows ? We need more detail on that, some speculate that this will be unit wide ability to fire a volley together, which would be much less nonsense).. but all of that is not really the questions we have.. the questions we have are
: how is this going to be skill based rather than character based ? How are some things even close to realistic (which is one of the keywords of this game !) ? Why skill lines that start with swords and end with clubs (historically speaking, it's the other way around) ? And other questions that you guys never really answered. I realise you guys may still be working on the design of it so you can't give any more accurate answer, but be aware that many of us players ask ourselves those questions, and even more PvP players that I know simply stopped playing the game because they ask themselves the same questions, but do not have the patience I have to wait for an actual answer. There, my rambling !
At least, Bobik's personnal response shows that he's aware of what is said on the forums, which is always nice to know for sure. I can't wait for him to launch a IRC for alpha testers on which he goes also so we can speak to him directly
Also, another question
: When will anyone that is not part of the dev team have access to the MMO version of the game ? I know BETA will start somewhere around next year, but what about Alpha, if there is any ?
Keep up the great work BTW