Server issue - Construction of objects

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Weirdg
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Posts: 16
Joined: 29 Jan 2014, 00:45

Server issue - Construction of objects

Post by Weirdg » 29 Jul 2015, 10:23

Hi

I recently rented a server from Bluefang since my old server just died. On that server, and on this new one I'm experiencing issues with construction of objects. This last time I was levelling construction skill by building Forge and Anvils over and over. Deconstructing them as I've only partially built them. It worked fine from skill level 33 to about 77ish, meaning I must have constructed around a 100 of them. All of a sudden the X-sign appears but nothing happens when I click it. I check the server log output and it looks like this;

WARN 2015-07-29 12:00:58.922 {00} # DB::noRS(0 ms) DELETE FROM character_effects WHERE (DurationLeft = 0) [T:DBIPrimary:0x0F64]
WARN 2015-07-29 12:01:59.004 {00} # DB::noRS(56 ms) UPDATE `character` SET HardHP=111917472,HardStam=49307409,SoftHP=111917472,SoftStam=116400192,GeoID=117730771,GeoAlt=5395,Alignment=69471,CriminalSecondsLeft=0,HungerRate=731 WHERE ID=4; [T:DBIPrimary:0x0F64]
WARN 2015-07-29 12:01:59.004 {00} # DB::noRS(0 ms) DELETE FROM character_effects WHERE (DurationLeft = 0) [T:DBIPrimary:0x0F64]
ECHO 2015-07-29 12:02:04.405 {00} AbilityEvent::unpack()
ECHO 2015-07-29 12:02:04.405 {00} AbilityPerformParams::unpack() - ticket=3
ECHO 2015-07-29 12:02:04.405 {00} AbilityEvent::process()
ECHO 2015-07-29 12:02:04.405 {00} ServerManager::ProcessAbilityEvent()
ECHO 2015-07-29 12:02:04.405 {00} ServerManager::_unregisterPerform
ECHO 2015-07-29 12:02:04.405 {00} ServerManager::ProcessAbilityEvent() -1
ECHO 2015-07-29 12:02:04.405 {00} ServerManager::ProcessAbilityEvent() -2
ECHO 2015-07-29 12:02:04.405 {00} ServerManager::ProcessAbilityEvent() -3
ECHO 2015-07-29 12:02:04.405 {00} ServerManager::ProcessAbilityEvent() -4
ECHO 2015-07-29 12:02:04.405 {00} Ability::canProcessEntity()
ECHO 2015-07-29 12:02:04.405 {00} ServerManager::ProcessAbilityEvent() -5
ECHO 2015-07-29 12:02:04.405 {00} ServerManager::_registerPerform(), ability=Continue construction (174)
ECHO 2015-07-29 12:02:04.406 {00} AbilityBaseImp::BeginPerform
ECHO 2015-07-29 12:02:04.406 {00} AbilityBaseImp::_reportStatusToClient() - ticket=3 status=1
ECHO 2015-07-29 12:02:04.406 {00} cObjState::Change_state( 0 );
WARN 2015-07-29 12:02:04.406 {00} CmPlayerManager::getUnmovableObjectInventory() - inventory creation disabled for unmovable object# 4
ERRR 2015-07-29 12:02:04.406 {00} AbilityBaseOpenImp::openIt() - Bad object inventory
ECHO 2015-07-29 12:02:04.406 {00} AbilityBaseImp::_reportStatusToClient() - ticket=3 status=4
ECHO 2015-07-29 12:02:04.406 {00} ServerManager::_unregisterPerform
ECHO 2015-07-29 12:02:04.406 {00} ServerManager::_unregisterPerform(), ability=174


Is this a bug in the early game build or is it a server issue? The only clue I can find is the "inventory creation disabled for unlovable object# 4". Restarting the server fixes the issue.

Anyway, I figured I should report it somewhere or post it here if it could be helped.

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