LiF YO coming out of Early Access

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CaptainAmerica
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LiF YO coming out of Early Access

Post by CaptainAmerica » 04 Aug 2015, 16:49

Hi everyone,

I am writing this because i don't understand what this statement from Polygon means in full.

Statement from Polygon:
Life is Feudal: YO should come out of early access and become a proper release in October, Piskunov said. The MMORPG version should launch in March of 2016.

I see two parts here but what do they mean?

**Early Access meaning what? Will we start playing on the MMO Server now or will the DX11 be implemented, along with other game features like female characters, character creation? What will the community be expecting coming out of early access.

**The MMORPG version launch in March of 2016 meaning what? That the game will fully be completed and released to the community to play? or will the community need to wait longer?

**What about the road map being completed soon? since it is about to be completed will their be another road map?

I hope I can get some answers from the devs because I know a lot of people are losing interest in LiF and that makes me sad :cry: especially my friends. I have also seen a huge dip in servers and player population and I am worried that people that are still playing will get discourage and stop playing. I believe we need as many people to test out the bugs and help support the devs team.

I truly want a medieval sandbox game that I can play and I know that LiF will scratch that itch for me :beer: .

Thank you for any help :good:

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Arrakis
 
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Re: LiF YO coming out of Early Access

Post by Arrakis » 04 Aug 2015, 17:31

"Life is Feudal" and "Life is Feudal: Your Own" are two separate games. The first one is the MMO, and the second one is the one you see on Steam store.

'Early Access' games on Steam are those that are still in development. Alphas & Betas. Life is Feudal: Your Own is one of them and final release will take place at October 2015. The DX11 update will take place closer to the final release.

Beta of MMORPG version will start sometime around spring/summer 2016. There is a disclaimer at the bottom of the announcement correcting that "march of 2016" statement.

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