Hey !
I am interested in knowing what will YO guilds do upon MMO Beta / release !
Will you join the MMO world ? Will your attempt to be on your own ? Are you going / looking for to join under a bigger group for protection ? How will you deal with wars ? With your neighbours ? How will you deal with strangers that come to your town ? Will you be open for trade ? Will you be heavy on military or crafting / economics ? How will you defend / attack during a war ?
And any other questions of the type you can come up with
Example
:For my guild, Adareldan, we will definitely join the MMO world. We will attempt to remain independent, at all cost. We may join under a way bigger group temporarily for protection / coalition but only until the purpose of it has been accomplished. We will happily wage war and make sure to be strong enough to not rely too much on allies if possible.
Neighbors that aren't too strong or allied with too many people or our own allies will be offered the opportunity to join our kingdom, or be a "client country" (pay taxes for protection but no further joining into the politics of the kingdom, so they don't necessarily join wars and such). Those who join us as full vassals will have their leader be offered housing in the capital to join the Conclave (council).
Strangers will be welcomed into our city, under certain conditions of course (no drawing weapons, no stealing, no going to some restricted areas). As such, we will be very open for trade.
The guild itself will be mostly military, at least once we get everything going good.
During war, we will either attempt to defend all of the involved parties on our side, and always attempt to "dominate" rather than destroy a foe.
There
Now that you get the concept, I'm eagerly awaiting for your responses !