The Duchy of Wessex - Kingdom of Hyperion

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Azzerhoden
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Re: The Duchy of Wessex - Kingdom of Hyperion

Post by Azzerhoden » 16 May 2016, 19:51

HIGH-REEVE
Can be appointed by a Bailiff to be responsible for the county’s treasury.

In addition the Bailiff can delegate to the high-reeve the power to mediate disputes, enact assizes against members that have transgressed the Common Law, carry out sentences and act as the principal forum moderator for that county.

The High-Reeve position is usually county specific.
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Azzerhoden
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Re: The Duchy of Wessex - Kingdom of Hyperion

Post by Azzerhoden » 17 May 2016, 17:48

ROYAL SHERIFFS
Are appointed by the Royal Cabinet to represent the King within a shire and mediate intra-shire disputes. They are the King’s personal officers in a shire.

They may also collect taxes on behalf of the King and settle disputes between equites, but not lords. The Duchy of Wessex happens to be a County Palatine which grants the Duke the right to appoint sheriffs himself.
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Azzerhoden
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Re: The Duchy of Wessex - Kingdom of Hyperion

Post by Azzerhoden » 20 May 2016, 14:28

BAILIFFS
Are appointed to administrate a county. The Bailiff will often be gentry or a cabinet officer. By default the Bailiff inherits all the administrative duties from the cabinet as it relates that particular world.

Other yeoman and gentry may be appointed to the Bailiff’s court to deal with specific tasks such as the treasury, garrison, recruitment etc. Cabinet officers retain overall accountability for such appointments and thus it is considered courtesy to request approval.

Even though a Bailiff’s primary duty is in-game leadership he is also responsible for nurturing the appreciation of Wessex lore and traditions in the minds of the members under his care and to identify and encourage suitable candidates to assume yeoman duties in the ducal court.
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Azzerhoden
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Re: The Duchy of Wessex - Kingdom of Hyperion

Post by Azzerhoden » 21 May 2016, 17:53

SPECIAL PURPOSE FREEMEN
The previously mentioned freemen are the most numerous; however, there are two special types of freemen that you might encounter. Both the following two positions are County specific.
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Re: The Duchy of Wessex - Kingdom of Hyperion

Post by Azzerhoden » 23 May 2016, 03:39

SINECURE YEOMEN
Are the absolute masters in their field of craftsmanship and may find themselves approached by noblemen with an offer to take up a sinecure yeoman position in a noble court such as "house weapon smith", "house painter", etc.
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Re: The Duchy of Wessex - Kingdom of Hyperion

Post by Azzerhoden » 23 May 2016, 23:43

FRANKLINS
Might be created if there are small plots of build-able land which would not be able to support a vassal knight and a full complement of villeins and soldiers. A villein could purchase this plot but would not be considered a Burgess. The type of establishment they could run might, for example, be the typical wayside inn along a remote road or a farmstead outside a town area.
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Re: The Duchy of Wessex - Kingdom of Hyperion

Post by Azzerhoden » 05 Jun 2016, 14:56

VILLEINS
Are the backbone of our society and will regularly be the most
numerous. Misconceptions arose in the past regarding their “lack of freedom”. A villein is free to enlist in the garrison, trade, craft or join the clergy. Your choice of play style will determine where you end up.

If you prefer a crafting profession, you can become a burgess once you purchase a building in a Borough. If you are PvP oriented you can enlist in the Wessex garrison. Those of you that wish to serve the clan in an administrative function can attain yeoman status in the ducal court.

Casual players that would just like a friendly community to take part in are welcome to remain as a villein for as long as they wish. Villeins have no responsibilities other than paying whatever minimum tax is levied by the Duke.

A villein remains a villein no matter to which county he travels.
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Azzerhoden
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Re: The Duchy of Wessex - Kingdom of Hyperion

Post by Azzerhoden » 07 Jun 2016, 14:15

SERFS
Are the beginning social level for players who join the Duchy of Wessex and are bonded to the Duke, unless the new member is a family member of an existing villein, or the new member is granted a special exception from His Grace or his appointed representatives.

The period of time a serf must remain at this social stage is typically one month. It may be extended if the player has not been active enough within the guild, or even shortened if the player’s contribution has been exceptional.

During this time they are eligible to enlist in the garrison as part of the militia with villeins who do not formally join the garrison.
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Azzerhoden
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Re: The Duchy of Wessex - Kingdom of Hyperion

Post by Azzerhoden » 08 Jun 2016, 16:26

PAUPERS
Do not possess the feudal bond of villeins nor even the holdings of freemen. Paupers are drifters outside the feudal system with no home or permanent employment.

They are most often those members that have abandoned their duties and disappeared without notice to their lord or employer. At the discretion of his former liege such a member may renew his oath of fealty to once again enter into a feudal contract.

The separation between Villeins and Paupers will vary depending on game mechanics, but every effort will be made to clearly distinguish the value of maintaining ones oath. As an example, a villein would be allowed to use the various appliances and tools within a holding, while a pauper would not. Nor would a pauper be allowed to ‘bind’ to a holding.

In essence, a villein contributes to the good of the Duchy, and receives benefits for doing so. A pauper does not.
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Re: The Duchy of Wessex - Kingdom of Hyperion

Post by Azzerhoden » 09 Jun 2016, 16:21

CLERGY
The clergy is a holy society separate from the rest of the shire with its own structures and laws. Clergy may not pursue crafting skills or commercial trade for personal profit. They may serve as either ministers or officers of the court, but will not be allowed to accept payment unless it is a donation to the church. They may not hold any land or secular titles. However, the church may hold land in the form of temporalities given to bishops or spiritual orders. Clergy members are subject to a bishop as opposed to a secular lord such as the Duke of Wessex.
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Azzerhoden
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Re: The Duchy of Wessex - Kingdom of Hyperion

Post by Azzerhoden » 12 Jun 2016, 02:13

THE CHURCH HIERARCHY
When a member undertakes holy vows they enter an entirely new social class with its own rankings. The position you held in secular life will affect at which position you enter the clergy, although a member may give up a higher rank if they so wish.
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Azzerhoden
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Re: The Duchy of Wessex - Kingdom of Hyperion

Post by Azzerhoden » 13 Jun 2016, 20:56

FRIARS
Are villeins that have joined the church. Their form of address is Brother" or “Sister”. Friars will become part of a mendicant or military order and will be governed by its Rule.

The role of a friar will be heavily influenced by the rule of the Order that they are a member of but, in essence, a friar is to the church what a villein is to the secular society. As long as a friar follows the orders rules and does not break their holy vows they will find that they can pursue almost any avenue.

A friar may join the garrison, serve as a minister or officer of the court, pursue crafts or hobbies, spread the faith, or take up arms in a crusade. As long as they act in God’s name, a friar has great freedom.

Friars will serve the spiritual needs of the community by reminding
people of our faith and warning those who are straying from the path. Members who wish to focus on being healers will be encouraged to become friars.
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Azzerhoden
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Re: The Duchy of Wessex - Kingdom of Hyperion

Post by Azzerhoden » 14 Jun 2016, 23:56

DEACONS
Are gentry and freeman who wish to join the church; upon passing a verbal interview and paying for their schooling. A deacon is a candidate for priesthood. The form of address is "Deacon/Deaconess" and in full correspondence as "The Reverend Mister".

The deacon's role in the church is to study the lore of the Church and it is also their duty to support the priest to which they are assigned. Their responsibilities are much the same as those of a Friar.
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Jade
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Re: The Duchy of Wessex - Kingdom of Hyperion

Post by Jade » 16 Nov 2016, 13:13

Looking forward to Wave 1!
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Re: The Duchy of Wessex - Kingdom of Hyperion

Post by Kranicko » 02 Dec 2016, 11:34

hello my friends!!! :D

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Azzerhoden
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Re: The Duchy of Wessex - Kingdom of Hyperion

Post by Azzerhoden » 03 Dec 2016, 21:22

Greetings Kranicko!
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Jade
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Re: The Duchy of Wessex - Kingdom of Hyperion

Post by Jade » 06 Dec 2016, 10:35

Duchy of Wessex are looking very healthy for Wave 1. Come join us if you're interested!
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Re: The Duchy of Wessex - Kingdom of Hyperion

Post by Zyconnic » 20 Dec 2016, 05:27

To the bump-mobile!

Come join us! TS always full of helpful people even if you're new!

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Kriegsmann55
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Re: The Duchy of Wessex - Kingdom of Hyperion

Post by Kriegsmann55 » 21 Dec 2016, 11:03

Been a part of Wessex for years now, and it is truly home. The people make the Duchy what it is, and I certainly hope those who come to join us will love it here as much as I do.
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vukodlac
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Re: The Duchy of Wessex - Kingdom of Hyperion

Post by vukodlac » 13 Jan 2017, 16:50

Hey Wsx , did you are member of any alliance ?

Im vuko from SyVi , i play with Kranick from Escuadron de las Sombra in the north , we going to be happy to play with more Mortal online friend :D

if you can add me on steam to talk a bit :D

=> [Msquad] Vukodlac

See you later my friend ;-)
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ThaBadMan
 
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Re: The Duchy of Wessex - Kingdom of Hyperion

Post by ThaBadMan » 21 Feb 2017, 22:56

Lots of familiar names here, how are you all and how is the game so far ?
[img]http://i.imgur.com/jqJYYMM.png?1[/img]

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Azzerhoden
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Re: The Duchy of Wessex - Kingdom of Hyperion

Post by Azzerhoden » 22 Feb 2017, 05:39

ThaBadMan wrote:Lots of familiar names here, how are you all and how is the game so far ?

Very well. Very much. :)
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Quette4000
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Re: The Duchy of Wessex - Kingdom of Hyperion

Post by Quette4000 » 17 Mar 2017, 04:20

On to the next testing phase.
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Re: The Duchy of Wessex - Kingdom of Hyperion

Post by Moose2949 » 28 Mar 2017, 22:10

Definitely an interesting read. Obviously a ton of time has been put into the backstory, but do you have to actually call the guy "Your Majesty"?

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Azzerhoden
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Re: The Duchy of Wessex - Kingdom of Hyperion

Post by Azzerhoden » 29 Mar 2017, 17:51

Moose2949 wrote:Definitely an interesting read. Obviously a ton of time has been put into the backstory, but do you have to actually call the guy "Your Majesty"?


We have been around for 18 years. What you read is not something that someone threw together, but a conglomeration of grow over that time.

More so, titles actually have meaning in that they convey who someone should go to for help in one area of the game or not. Titles convey responsibility, and more importantly - they have to be earned by demonstrating ability. As an example, my baronetcy conveys that I have been an active, successful leader with the Duchy of Wessex for some time.

His Majesty is His Majesty because he is the glue to holds the Kingdom together. He does this by holding others in leadership responsible for the duties they have assigned, and by keeping us within the boundaries of the rules and society we have established.
All of us live in the real world (and would not, under any circumstances opt to live in a real feudal society).

I am probably the 10th person to hold the title Chamberlain, and as that title has authority in the guild to make binding decisions it's important to be true to the original vision. If a decision strays from our 'core' His Majesty will overrule/modify it so that we remain centered.

What makes LIF so great is that for the most part we no longer have to 'adapt' our vision to work with games mechanics.
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Jade
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Re: The Duchy of Wessex - Kingdom of Hyperion

Post by Jade » 24 Apr 2017, 18:25

Wanted to add that although we are planning to play on the NA server, we do have plenty of people from the EU. At a guess we are roughly 60/40 US to EU.

So if you are from either timezone and want play with like minded people come say hello.
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JUST A QUESTION

Post by Caboose_86 » 27 Apr 2017, 02:18

hello i was wondering how many members you have for LIF:MMO, i am very interested in joining.

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Azzerhoden
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Re: The Duchy of Wessex - Kingdom of Hyperion

Post by Azzerhoden » 27 Apr 2017, 15:03

We have over 70 members confirmed for the MMO (who own YO and confirmed they will play in the MMO), and more who will look at picking up closer to release.

Assuming you are talking about the Duchy of Wessex. In the Kingdom of Hyperion we have many more, of course.
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LinXiaoMei
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Re: The Duchy of Wessex - Kingdom of Hyperion

Post by LinXiaoMei » 27 Apr 2017, 16:53

Oh wow you guys really did move from MO. Are you guys playing on a server outside of MMO? I've contemplated on applying for membership during my time in MO but that game was lacking so much

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Azzerhoden
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Re: The Duchy of Wessex - Kingdom of Hyperion

Post by Azzerhoden » 27 Apr 2017, 18:31

LinXiaoMei wrote:Oh wow you guys really did move from MO. Are you guys playing on a server outside of MMO? I've contemplated on applying for membership during my time in MO but that game was lacking so much


MO was an official Wessex game when it first opened up, but after that there were only 'expeditions', which is a fancy way of saying that we had a few members who wanted to play under the Wessex flag, but the true momentum of the guild was never brought to bear. Sadly, all these expeditions failed to take off, for a wide variety of reasons.

LIF - MMO is a different beast. This is a game that seems tailored made for much of what Wessex, and to a larger extent the Kingdom of Hyperion, is about.

So please do apply and join us.
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