Ships and boats?

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Aorcai
 
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Joined: 04 May 2015, 03:24

Ships and boats?

Post by Aorcai » 06 May 2015, 12:01

Anyone know shall ships and boats?

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Razoreqx
 
Posts: 91
Joined: 06 Oct 2014, 13:13

Re: Ships and boats?

Post by Razoreqx » 07 May 2015, 02:37

Aorcai wrote:Anyone know shall ships and boats?



You can vote on this as a added feature.

We have mods in place already to go once we have a working API to track player position and movement. Our plan is to create a harbormaster skill tree.
I have about five ship models complete and most of the new skills done. On the test client the boat just sails out from under us :)
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A Life is Feudal Persistent World
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FMC
 
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Joined: 25 Apr 2015, 11:46

Re: Ships and boats?

Post by FMC » 07 May 2015, 04:54

hi do you Sharing your mod??

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Airco
 
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Joined: 02 Apr 2015, 12:41

Re: Ships and boats?

Post by Airco » 07 May 2015, 11:41

share the mod once u get the basic sailing arround fixed, wil be epic :)
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