SaresITA89 wrote:sorry for my english
Apology accepted.
On a more relevant note, if I understand you correctly you wish to murder people on their way back from a hunting trip, take their loot, and run with it?
I suppose if you're willing to take the alignment hit for that then, yes, the teleport home mechanic will be a pain in the rear for you.
On the other hand, you can still attack and kill players when they try to teleport home, any damage will interrupt the teleport. And after you kill them you can then teleport home with their loot, it works both ways.
While I understand you would probably like to camp the road back to town, there is no way of knowing where that persons home is. It could be anywhere in the world, and thus camping a road would be rather fruitless to begin with.
In fact, if you see a player starting their teleport animation, you can be almost certain they are done farming for the day and heading home, 100% valuable target conformation? I don't know why you'd complain about that as a ganker.
From an RP perspective, no, I'm not entirely comfortable with the "pray for god to bring you home and get teleported" gig. That kind of shit is hard to explain by "the placebo effect". But for pvp/ganking it will most likely be of no detriment whatsoever, considering how the rest of the game is set up.
Hopefully this alleviates some of your worries, or at least informs you that certain tactics wouldn't be viable in this game regardless of the teleporter.
Yours truly -The Pope