The lighting cannot be correct this way

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Octopuss
 
Posts: 28
Joined: 12 May 2017, 13:31

The lighting cannot be correct this way

Post by Octopuss » 18 Dec 2017, 10:26

Since the big update where you changed NPC models (I think), something happened to the game's lighting and everything is completely overblown, making the game quite ugly and pretty much unplayable.
Image

This is just bad :( It was very nice before that, but now half the textures look almost white.


Axe22
 
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Joined: 01 Jan 2018, 11:07

Re: The lighting cannot be correct this way

Post by Axe22 » 03 Jan 2018, 19:23

Looks like too much bloom to me. Have you tried turning that off in the options?

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Octopuss
 
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Joined: 12 May 2017, 13:31

Re: The lighting cannot be correct this way

Post by Octopuss » 07 Jan 2018, 19:32

Axe22 wrote:Looks like too much bloom to me. Have you tried turning that off in the options?

Yes. In fact, I always turn bloom off completely.
This started happening with the update that introduced better villager models (which also made them look as wax figurines at the same time).

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Octopuss
 
Posts: 28
Joined: 12 May 2017, 13:31

Re: The lighting cannot be correct this way

Post by Octopuss » 24 Mar 2018, 17:41

Still not tweaked even a little.
This is from latest patch with Bloom turned off.
These are no natural colours. Everythings is overblown and ugly, which is a damn shame, because the game could look beautiful. There's no reason for almost everything to have a distinct "overdone brightness" white tint to it.
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