Question about regional resources

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Raziel1711
 
Posts: 1
Joined: 21 Feb 2018, 17:33

Question about regional resources

Post by Raziel1711 » 07 Apr 2018, 00:06

Hey, I have a question about regional resources.

We want to build a blacksmith´s shop, and for this we need a regional anvil. Does it matter from which region the iron comes, used for the anvil? The tooltip said different locations, depending on the square where we want to build it, but we are not sure if it is really necessary, especially because the regions suggested are far away.
Thanks for answers!


Uxtalzon
 
Posts: 23
Joined: 12 Jan 2018, 20:03

Re: Question about regional resources

Post by Uxtalzon » 07 Apr 2018, 14:04

The way it works is like this.

The menu thing says it requires a regional anvil (made of 160 iron ore from a clay anvil mode, 8 iron ingots in a kiln). It's only when you start the 3x3 construction that it specifies what region it wants. You can deconstruct and place it in the same spot and it will tell you the same regional ore... so it depends on where it's placed.

If you have the space, you can just start several shops and find the one that has the easiest regional ore you can acquire, deconstruct the others. It will never pick the region you are in.

So if you're in Southern Drifters and build a shop, and the regional ore says Wardens of the East... it might be better to place shops all around until one says Sleeper's Forge, which is very close by.

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