A Medieval Kingdom PVP-RP/ModdedFlux/Currency


Aranax
 
Posts: 12
Joined: 25 Sep 2014, 05:40

A Medieval Kingdom PVP-RP/ModdedFlux/Currency

Post by Aranax » 08 Apr 2015, 21:56

New Server! PVP-RP
! A Medieval Kingdom RP server is centered around the mid 15th Century conflict between House Yorkshire and House Lancaster as King Henry and King Edward battle for the throne

Join in the conflict as a soldier for your king or watch from the sidelines as a villager caught in the crossfire

We promote a friendly, and competitive RP enviroment where you are free to play the life of your choosing and take part in history

Our server has friendly and active GM's who are willing to assist when possible and features a handfull of mods to increase realism as well as promote maximum playabilty of implimented features, downlaod link bellow:

http://www.filedropper.com/medking03_1



Mod is still a work in progress and will be updated weekly.

Just copy the files in your Life is feudal Data folder and your good to go.

SERVER RULES:

- NO KOS
- NO Cheating/Hacking/Griefing
- No ofensive behaviour or language, strong language is permited though.

This server has been up for 4 days now and we are looking for more people to join up and take up several roles, and also someone to take the part of the other contender to the throne and, of course, his army.

Location: London
Provider: Blue Fang Solutions
Max count: 64
Skill cap: 3000

I also leave here a link to our forums, although these have just been created and will be updated in the near future.

http://a-medieval-kingdom.freeforums.net


Thanks for looking at our post, hope to see you soon!



NOTE: BE patient with loading time as this is a problem we cannot fix, thanks.
Last edited by Aranax on 14 Apr 2015, 15:12, edited 1 time in total.
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Aranax
 
Posts: 12
Joined: 25 Sep 2014, 05:40

Re: A Medieval Kingdom PVP-RP/ModdedFlux/Currency

Post by Aranax » 09 Apr 2015, 15:54

Mod Update: http://www.filedropper.com/medking031

Changes include: - Faster terraforming
- Progression on title system
- Steel recipe Tweaked to use only 1 Flux, Might change this to charcoal
instead of flux, please leave your opinion.
- Several stat tweaks, more to come.
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Aranax
 
Posts: 12
Joined: 25 Sep 2014, 05:40

Re: A Medieval Kingdom PVP-RP/ModdedFlux/Currency

Post by Aranax » 10 Apr 2015, 14:37

New version: http://www.filedropper.com/medievalkingdom-client

The mod now has an installer! Just extract the zip file and run the .exe file. No progression bar will be shown but it will work. Alternatively you can open the data folder and copy the contents into your life is feudal/data folder.

Server updated to latest version too.
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Aranax
 
Posts: 12
Joined: 25 Sep 2014, 05:40

Re: A Medieval Kingdom PVP-RP/ModdedFlux/Currency

Post by Aranax » 13 Apr 2015, 09:43

New update:

http://www.filedropper.com/medievalkingdom-client-032

Changes include:
- bigger inventory space for bags and backpacks
- decreased uproot time
- Steel now requires charcoal instead of flux
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Aranax
 
Posts: 12
Joined: 25 Sep 2014, 05:40

Re: A Medieval Kingdom PVP-RP/ModdedFlux/Currency

Post by Aranax » 13 Apr 2015, 14:12

Hotfix:

http://www.filedropper.com/hotfix

Fixes problem with steel recipie
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Aranax
 
Posts: 12
Joined: 25 Sep 2014, 05:40

Re: A Medieval Kingdom PVP-RP/ModdedFlux/Currency

Post by Aranax » 14 Apr 2015, 13:52

Please no building of monuments around London (Big city close to lake). This is intended as an area open to the public. Houses for renting there too, if you would like to live in the capital :)
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Aranax
 
Posts: 12
Joined: 25 Sep 2014, 05:40

Re: A Medieval Kingdom PVP-RP/ModdedFlux/Currency

Post by Aranax » 15 Apr 2015, 07:32

New mod version:
http://www.filedropper.com/medievalkingdom-client_1

Fixed backpack problem, windmill animation, Claimable small keep, keep and large keep, these can also be used as homes now.
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