Development News #136 — Happy New Year

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Arrakis
 
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Joined: 25 Oct 2013, 14:11
Location: Sparksvaard, the middle world; the world of people.

Development News #136 — Happy New Year

Post by Arrakis » 28 Dec 2018, 17:20

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Hey, feudalists!

The holiday season has begun both in the real world and on Abella. We have received a lot of feedback from you about the holiday features, and some of you have even sent in beautiful screenshots! We couldn’t resist sharing these festive photos from Papai Krestiovi4 of Forrestville with all our community:

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During the last week, we have also held two events, thanks to everyone that showed up on Telmun and Epleland! Here are some photos as well:

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If you have taken photos during the Festival, please share with us and we will publish them on our social media or in devnews!

During the holidays we continue our hard work on polishing the current version and also working on 0.2.0 features. This week we have rolled out a tiny patch to address some issues. You can read the patch notes here.

We would also like to remind you once again (and especially the farmers) that the next festive snowfall is going to happen from December 30th to January 3rd (real world dates). Please keep that in mind. Don’t forget to get warm — put on festive hats and mittens and keep the festive spirit!

And now to more exciting news - we are now starting to reveal the Life is Feudal: MMO 0.2.0 features and share more details about them. Please stay tuned to our upcoming DevNews to learn more about all of these upcoming features and mechanics.

Let’s start off with the Counselors feature. It was designed to help new players and make their first steps in the game easier and reward the experienced players for sharing their knowledge. You can find out more about the details of this system on our 0.2.0 landing page.

Next week we are going to share more info about the Reworked Trade system. In the meantime we are looking forward to your thoughts and suggestions about it. What would you like to see in the Reworked Trade system, what are your ideas? Hit us up in the comments or contact us on Discord.

See you next week!

— The team


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