FeudalFoundry.com PVP Blood Bath[May 11] MODDED & BALANCED

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HolyCrusader
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Joined: 24 Nov 2014, 15:47

FeudalFoundry.com PVP Blood Bath[May 11] MODDED & BALANCED

Post by HolyCrusader » 14 May 2015, 05:48

FeudalFoundry.com PVP Blood Bath[May 11] MODDED & BALANCED
Address: lif.feudalfoundry.com Port: 28000
Website: feudalfoundry.com
Teamspeak: ts.feudalfoundry.com

Rules: http://feudalfoundry.com/rules

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This server is configured to be a PVP BLOOD BATH / SLUGFEST / BRAWL

Come enjoy on some good ole shenanigans and fun. Fair GMs, community driven. Check us out.

[h1]Server Attributes
[/h1]
  • 25x Stat Multiplier
  • 2500 Skill Cap
  • 150 Attribute Cap
  • 60 Animal Spawn
  • 3 Hour Day/Night Cycle
  • 60 Animal Breeding
  • 0.1 Terraforming Speed
  • 60 Crafting Speed
  • 0.2 object decay outside claims.
  • Durability loss on crafting stations FIXED.
  • ONE CHARACTER ONLY

[h1]Rules/Services[/h1]
    Abridged Version:
  • No mining. Please use infinity piles provided on political map
  • All interactions with objects must obey physics
  • No glitching or exploiting
  • No combat logging
  • Do not mine in other people's settlements. Zero tolerance.
  • No swimming away from combat. You must run away on land. There is a cooldown on move out. There are no bases on the island so water fleeing is unacceptable. Move out is nerfed so play fair.
  • After a player is killed, the player is not to be killed again if he sits/surrenders. If the killer player does not do this, go ahead and kill him.
  • Any furniture/items must be stacked to gain entry into a base. The stack must obey laws of physics. Terraforming to gain entry is also allowed so long as it will not create irreversible damage.
  • Do not build on the small island or snow mountain. Reserved for community events.


[h1]Custom Server Modifications
[/h1]
  • One character per person
  • Modified plant fiber, branch collection speeds & stump removal times. road building times reduced
  • War Scythes, Heavy Maul trade-off - reduced movement speed.
  • Teleporting disabled
  • 2 Minute "Move Out" cooldown
  • Players start with 30 Piety & GMs will modify Piety, War Horse Handling, Chainmail & Unarmed skills as necessary.
  • 5 Day Claims
  • Armour values adjusted to discourage naked PVP combat
  • Implemented Schpidi's durability loss improvement mod


[h1]Server Maintenance:
[/h1]
  • Scheduled restarts
  • Tree removal script
  • Item deletion

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