GM mode carry weight adjustments

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NavyS34l
 
Posts: 41
Joined: 15 Jun 2015, 16:12

GM mode carry weight adjustments

Post by NavyS34l » 12 Feb 2016, 23:35

Hey all,

Been a while since I had my own server, however a while back GM was unaffected by going over carry weights. Now GM mode seems to be affected by overburden weights and slows down accordingly. Has anyone found a way around this either with a DB edit or some type of mod?

Thanks in advance.
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Aircode
 
Posts: 16
Joined: 23 Mar 2015, 13:57

Re: GM mode carry weight adjustments

Post by Aircode » 13 Feb 2016, 07:26

1.)Rename patch.sql & dump.sql (eg. to origpatch.sql & origdump.sql). (in your server sql folder)

2.)Create a blank File named patch.sql in your server sql folder.
(inside patch.sql you can load your database modifications if you re-/start your server)

3.) Place this line in patch.sql
Code: Select all
-- Unit weight is lowered
UPDATE `objects_types` SET `UnitWeight`=200 WHERE  `ID` in (33,34,35,36,40,42,46,48,49,204,233,241,242,243,244,245,246,254,256,160,261,262,263,264,265,266,267,268,269,270,271,272,282,283,284,324,325,326,327,328,329,330,331,332,333,334,339,348,358,361,362,374,375,376,383,384,385,386,387,388,389,390,391,392,393,394,401,402,403,404,405,406,407,408,409,410,411,412,528,602,603,607,1026,1032,1101);


This lower the weight of many object_types. The 'ID' show an object you can find in table object_types in your database. This affect a weight loss for "all" Players.

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