LFM Recruiting! Great House Tasanar

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Berubenic
Zealous Believer
 
Posts: 3
Joined: 15 Jan 2017, 21:24

LFM Recruiting! Great House Tasanar

Post by Berubenic » 25 Feb 2017, 21:24

Great House Tasanar

Mission
Anyone looking to start fresh for the MMO?
The mission of Great House Tasanar is to promote the security and prosperity of all members. To form a Federation of tribes, families and orders of similar ethics and virtue. As wayfarers from the Wulpic Empire and her colonies the Great House Tasanar wishes to form a lasting impression on newly discovered lands. Open to all walks of life, from mercenaries, soldiers, hedge knights to artisans, rangers, and farmers. All can be part of a family larger than themselves and call on any brother or sister and know every neighbor.

Scope
The Scope of the Great House Tasanar is to be the founding member of a grand federation of Great Houses. Thranic, the Patriarch of the House wishes to form the Darbannon Federation, an ancient structure of democracy. The House will support its own economy and military while seeking to form a council to represent all lands that wish to form this new Federation.

Structure
Great House Tasanar is structured to support any number of members, each claim will have no less than 10 members. At the head of the House will be a Patriarch, a House Mayor and House Captain. The Patriarch is the head of the House, the House Captain will be the leader of House forces and the Mayor will oversee and manage economy and trade. There will be various ranks underneath each sector, the Patriarch appoints the Captain and the members appoint the Mayor. Every other tribe, guild, clan, order, village, or entity that swears fealty will send 3 councilors for representation on the council and is encouraged to incorporate a Great House structure of their own.

MILITARY RANKS
House Warder
House Oathman
House Retainer

ECONOMIC RANKS
House Master
House Curate
House Apprentice

House Troops

The military of Great House Tasanar will be organized, trained and maintained by the Captain. As it grows in size, more opportunities for leadership arise. The more dedicated the warrior, and the more loyalty they show the better chance he or she has to progress in rank. Each Oathman will take charge of multiple retainers, this small unit is called an Oath. A Warder will take charge of multiple Oaths; this will be called a Ward. The Captain oversees all retainers, oaths and wards and will task out orders accordingly. Oathmen can send retainers on missions, tasks and patrols, likewise for Warders and their oaths. The highest ranking online member can assemble and lead House Troops.

House Artisans

The mission of the House Artisans is to propel themselves and other members of the House into wealth and prosperity. Through craft, trade and expertise the Artisans will feed and supply the House Troops, gain their own wealth and grow the House to the greatest possible state. They are responsible for everything not related to security from construction to where and when to plant the seeds. Overseen by the elected Mayor, he or she will look to the best interests of both the members and the house.

The Council
The Patriarch, the Captain and the Mayor make up the House Council and will by 2/3 majority amend laws, rules, and political policy. A 3/3 vote is required to declare war unless in defense of House interests and property.



Nobles
The Great House is made up of multiple families, when a small group is incorporated and taken on to the guild, they keep their identity by forming a family. The leader of a claim that joins Great House Tasanar becomes the head of that Family. Nobles are eligible for election to Mayor and appointment to Captain.




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