This week we are focused on fixes and optimizations, some of them will reduce lag in certain scenarios by decreasing the load on the network connections.
Patch Notes (ver. 0.13.32.2):
Bug Fixes and Optimizations:
- Optimized the amounts of data sent by the server when loading terrain
- Reduced the number of net events required to be sent client side when reporting changes to claims
- Fixed an issue where movable objects could not be taken out of ruins
- Some minor localization updates