Sleeping bag bridge cheaters

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Xordania
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Sleeping bag bridge cheaters

Post by Xordania » 03 Dec 2017, 02:34

So, personally I think that using sleeping bags to cheese the actual building of bridges is disgusting, it's wrong and to be honest, it's cheating. Erebus the Damned is the name of the guy with a personal claim to stop people from destroying the bridges. His guild used this method to invade the South Eastern Island. I believe the guild is called Ashenfell. Can we please, sort this out? GM's opinions please? What is the verdict of sleeping bag bridges?


Isin
 
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Re: Sleeping bag bridge cheaters

Post by Isin » 03 Dec 2017, 02:39

should be banable


Blackberrygoo
 
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Re: Sleeping bag bridge cheaters

Post by Blackberrygoo » 03 Dec 2017, 03:00

Sleeping bag bridges , sleeping bag ceilings , the list goes on and on ... the devs need to add fucking physics or something to stop this silly and yet huge issue .


FriedhelmWinter
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Re: Sleeping bag bridge cheaters

Post by FriedhelmWinter » 03 Dec 2017, 03:15

One of my guildmates talked to a Mod and the Mod confirmed that using sleeping bags to build a bridge is a legit mechanic.

Imagine if the europeans just built a sleeping bag bridge over to the holy land...
In my opinion it's a stupid way to abuse the game mechanics and it should be banned.


Peegee77
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Re: Sleeping bag bridge cheaters

Post by Peegee77 » 03 Dec 2017, 05:53

I reported it but there was no interest so I shrugged my shoulders and left it. So much for any sort of realism with magic bridges floating in the air.


Leorusty
 
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Re: Sleeping bag bridge cheaters

Post by Leorusty » 03 Dec 2017, 09:14

yea the devs need to change that, add physics , if a zombie survival game like 72d2 can do it why cant these guys, not smart enough?


Andrastos
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Re: Sleeping bag bridge cheaters

Post by Andrastos » 03 Dec 2017, 09:22

Its legit? Okay, i have 2 build a sleepingbag fort now... :crazy:


Blackberrygoo
 
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Re: Sleeping bag bridge cheaters

Post by Blackberrygoo » 03 Dec 2017, 17:55

Pretty poor show from the devs if they don’t want to address this ! At least tell us how they feel about this “feature”.


Asimov
 
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Re: Sleeping bag bridge cheaters

Post by Asimov » 03 Dec 2017, 23:23

Physics will come when all the siege options is in the game
Enjoy it while you can. The realism will only be worse for you

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Frontal
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Re: Sleeping bag bridge cheaters

Post by Frontal » 04 Dec 2017, 00:39

As an alpha tester I can only say, sleeping bag bridges are a genius move. I'd go as far as saying it's the highest point of LiF engineering. I wish more such great constructions would be used as it shows the great heights the human mind can reach.
AQ

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Godfrey
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Re: Sleeping bag bridge cheaters

Post by Godfrey » 04 Dec 2017, 00:48

Sleeping bags bridge it's a feature used against island cowards. Totally legit.
Image


Blackberrygoo
 
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Re: Sleeping bag bridge cheaters

Post by Blackberrygoo » 04 Dec 2017, 02:46

Godfrey wrote:Sleeping bags bridge it's a feature used against island cowards. Totally legit.


There’s this thing called swimming . Definitely need to remove the ability to pile these things together to make bridges or ceilings as it’s just cheesy as fuck .


Tordr86
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Re: Sleeping bag bridge cheaters

Post by Tordr86 » 04 Dec 2017, 03:13

Hopefully, boats will get added next year.


GaspodeWD
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Re: Sleeping bag bridge cheaters

Post by GaspodeWD » 04 Dec 2017, 06:42

Xordania wrote:So, personally I think that using sleeping bags to cheese the actual building of bridges is disgusting, it's wrong and to be honest, it's cheating. Erebus the Damned is the name of the guy with a personal claim to stop people from destroying the bridges. His guild used this method to invade the South Eastern Island. I believe the guild is called Ashenfell. Can we please, sort this out? GM's opinions please? What is the verdict of sleeping bag bridges?


Erebus the Damned here. Few points on your statements;

1. Personal claim is not on the sleeping bag bridge
2. I never originally built it
3. Wasn't used to invade the South Eastern Island, it was already destroyed by the time we came over
4. If it bothers you that much sort it out yourself... oh wait you guys tried then got ran over...
5. Maybe use the time it took to make the forum post to RP some combat training.


Bluxwave
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Re: Sleeping bag bridge cheaters

Post by Bluxwave » 04 Dec 2017, 07:19

To get into UO keeps and towers could use 100s of pillows,
True story


Peegee77
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Re: Sleeping bag bridge cheaters

Post by Peegee77 » 04 Dec 2017, 09:52

If I wanted low fantasy sword & sorcery I'd be playing a different MMO. This sort of gamey crap is a total immersion killer. Let's see the devs step up and sort it out please.


Asimov
 
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Re: Sleeping bag bridge cheaters

Post by Asimov » 04 Dec 2017, 10:24

Peegee77 wrote:If I wanted low fantasy sword & sorcery I'd be playing a different MMO. This sort of gamey crap is a total immersion killer. Let's see the devs step up and sort it out please.


But they are solving it. But what you dont understand, is that invading an island will only get more easy when they solve it. The plan is not that you can hide on an island. Ofc there is ways to hide on an island, but then you have to get to the limit of the game mechanics. Let me say this even though i dont know: I doubt you have the skills to go to the limits of the game mechanics. Otherwise they would not have invaded you


sunleader
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Re: Sleeping bag bridge cheaters

Post by sunleader » 04 Dec 2017, 10:31

Well.
So back than we had Bark Box Ladders
Now Sleeping Bag Bridges.

I guess they really dont want to give this Game any Chance to be successful....
Pls dont kill this Game by making it an Empty and Dead PvP Arena. The niche of players is so incredible small that it hardly supports one such game. And we already got 10 or so on the Market....


sunleader
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Re: Sleeping bag bridge cheaters

Post by sunleader » 04 Dec 2017, 10:42

Asimov wrote:
Peegee77 wrote:If I wanted low fantasy sword & sorcery I'd be playing a different MMO. This sort of gamey crap is a total immersion killer. Let's see the devs step up and sort it out please.


But they are solving it. But what you dont understand, is that invading an island will only get more easy when they solve it. The plan is not that you can hide on an island. Ofc there is ways to hide on an island, but then you have to get to the limit of the game mechanics. Let me say this even though i dont know: I doubt you have the skills to go to the limits of the game mechanics. Otherwise they would not have invaded you


I doubt that.
No Offense.

But if we assume Realistic Physics and actual Bridge Building.
A Bridge Crossing a Large Body of Water would be very Hard.

Bridge Building for that size would require not only a Ton of Workers spending several Days of Time Building.
It would also Cost a crabton of Ressources.



I told you that a Year ago already.
If this Game wants to Survive. It has to Stop the easy cheats to cross Defenses without it costing any Ressources or Time.


No Defense is Impregnable and it should never be.
But a Overcoming a Defense should require at the very least the same Effort it took to Create it.
Otherwise the Concept of Sandbox and Kingdom Building stops working and we can all just go Play Chivalry or another Game that has highly Superior Combat Mechanics etc.
Because then we have nothing but a Big Island where Nomads Fight each other. Because Building a Wall only gives away your Position and doesnt do anything to Defend your Village as a Simple Bark Box will allow the Enemy to Climb onto the Wall and use it against you.



If the Devs dont Fix this sort of Crappy Abuse.
This Game wont be Online for more than maybe 1 or 2 years.
Pls dont kill this Game by making it an Empty and Dead PvP Arena. The niche of players is so incredible small that it hardly supports one such game. And we already got 10 or so on the Market....


Gruber
 
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Re: Sleeping bag bridge cheaters

Post by Gruber » 04 Dec 2017, 10:43

Bark Box ladders, Sleeping Bag bridges and so on are allowed as long as siege weapons are still missing. Devs stated that out more than once.


sunleader
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Re: Sleeping bag bridge cheaters

Post by sunleader » 04 Dec 2017, 10:55

Gruber wrote:Bark Box ladders, Sleeping Bag bridges and so on are allowed as long as siege weapons are still missing. Devs stated that out more than once.


Yes and thats a Problem which is going to Kill the Game if they dont get to it.
Siege Weapons for all we know might not come for Months or even Years.

And You wont get any Kingdoms in this Game if all a Raider needs to Break a Fortress is some Plant Fibers and Tree Bark.
Pls dont kill this Game by making it an Empty and Dead PvP Arena. The niche of players is so incredible small that it hardly supports one such game. And we already got 10 or so on the Market....


Gruber
 
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Re: Sleeping bag bridge cheaters

Post by Gruber » 04 Dec 2017, 11:15

Sunleader wrote:Because then we have nothing but a Big Island where Nomads Fight each other. Because Building a Wall only gives away your Position and doesnt do anything to Defend your Village as a Simple Bark Box will allow the Enemy to Climb onto the Wall and use it against you.


The only way to realy lay siege on your enemy is within a instance server with a very limited time. Thats the gamedesign that makes your argument invalid. There has to be a way to overcome a defence within the given time limit or the whole war/siege design is crap.
As long as terrarforming can be abused to make a claim invulnerable to a siege, it is correct to allow to counter that.

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Hodo
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Re: Sleeping bag bridge cheaters

Post by Hodo » 04 Dec 2017, 14:20

If you dont like the sleeping bag bridges... pick them up..

You can always remove a section while someone is standing on it... thus causing them to fall into the water or where ever.

We had our guild leader get stuck in our moat because someone picked up the floor from under him.

We laughed for a while about that one.


Blackberrygoo
 
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Re: Sleeping bag bridge cheaters

Post by Blackberrygoo » 04 Dec 2017, 15:04

Hodo wrote:If you dont like the sleeping bag bridges... pick them up..

You can always remove a section while someone is standing on it... thus causing them to fall into the water or where ever.

We had our guild leader get stuck in our moat because someone picked up the floor from under him.

We laughed for a while about that one.



2 minute timers there bud - can’t do that unless the attackers are sleeping on the bags LAWL . Sleeping bag cheese and bark box cheese along with the log cheese is annoying as fuck and a TERRIBLE bandaid fix that doesn’t really solve the issue . Fix it devs , don't be fucking lazy like you were for the entire career of LIF yo .


Peegee77
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Re: Sleeping bag bridge cheaters

Post by Peegee77 » 04 Dec 2017, 15:09

Asimov wrote:
Peegee77 wrote:If I wanted low fantasy sword & sorcery I'd be playing a different MMO. This sort of gamey crap is a total immersion killer. Let's see the devs step up and sort it out please.


But they are solving it. But what you dont understand, is that invading an island will only get more easy when they solve it. The plan is not that you can hide on an island. Ofc there is ways to hide on an island, but then you have to get to the limit of the game mechanics. Let me say this even though i dont know: I doubt you have the skills to go to the limits of the game mechanics. Otherwise they would not have invaded you


What are you on about? I am not on an island and nobody has invaded me. And I don't care whether invading an island is hard or easy, I just object to crazy shit littering the landscape. We've got various wooden platforms in game, make it so they can be placed on a water surface as pontoons. If you want to build silly stuff like floating sleeping bag bridges or giant bark box penises then push off and play Minecraft.


Blackberrygoo
 
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Re: Sleeping bag bridge cheaters

Post by Blackberrygoo » 04 Dec 2017, 15:46

Peegee77 wrote:
Asimov wrote:
Peegee77 wrote:If I wanted low fantasy sword & sorcery I'd be playing a different MMO. This sort of gamey crap is a total immersion killer. Let's see the devs step up and sort it out please.


But they are solving it. But what you dont understand, is that invading an island will only get more easy when they solve it. The plan is not that you can hide on an island. Ofc there is ways to hide on an island, but then you have to get to the limit of the game mechanics. Let me say this even though i dont know: I doubt you have the skills to go to the limits of the game mechanics. Otherwise they would not have invaded you


What are you on about? I am not on an island and nobody has invaded me. And I don't care whether invading an island is hard or easy, I just object to crazy shit littering the landscape. We've got various wooden platforms in game, make it so they can be placed on a water surface as pontoons. If you want to build silly stuff like floating sleeping bag bridges or giant bark box penises then push off and play Minecraft.



Exactly my thoughts . What a joke raiding has become in this game . Give us siege ladders that our siege engineers have to make , something that makes sense realistically and game mechanic wise ... people using the combat mode drop method with bark boxes and sleeping bags is clearly an unintended mechanic that the devs are using as a FLIMSY excuse so that they don’t have to work before the sieging comes in . What a joke . Just think of how terribly unbalanced it is : construction, masonry , architecture take primary points , yet invadIng someone’s base is as easy as grabbing a box or sleeping bad that can be made with NO PRIMARY POINTS INVESTED and can be used on SOMEONE ELSES CLAIM — it’s totally broken in this way and for devs to supposedly encourage this type of play is unprofessional at best - complete and utter incompetence at worst .

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Hodo
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Re: Sleeping bag bridge cheaters

Post by Hodo » 04 Dec 2017, 16:01

Blackberrygoo wrote:
2 minute timers there bud - can’t do that unless the attackers are sleeping on the bags LAWL . Sleeping bag cheese and bark box cheese along with the log cheese is annoying as fuck and a TERRIBLE bandaid fix that doesn’t really solve the issue . Fix it devs , don't be fucking lazy like you were for the entire career of LIF yo .


No offense, but that is a sign your defense is weak.

If you cant hold them off for 2 minutes then you either, A: have been hit by a VASTLY superior force, or B: suck at defending.

I know we had people try to enter our keep, and they failed badly last night. Ending up stuck in our "moat".

Just wait till sieges are in game... oh if you are crying now, just wait till the trebs start blowing through your walls in 2 shots.


AlexTaldren
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Re: Sleeping bag bridge cheaters

Post by AlexTaldren » 04 Dec 2017, 16:03

What this shows is a solid amount of creativity from the players, and a lack of understanding from the devs.

These janky workarounds are antithetical to Life is Feudal. They are less offensive in games like Rust or ARK, but those games have very different tones.

Overall, this type of thing needs to be solved. Keeping it in the game does nothing but remove the incentive for devs to incorporate actual siege mechanics.


Blackberrygoo
 
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Re: Sleeping bag bridge cheaters

Post by Blackberrygoo » 04 Dec 2017, 16:13

Hodo wrote:
Blackberrygoo wrote:
2 minute timers there bud - can’t do that unless the attackers are sleeping on the bags LAWL . Sleeping bag cheese and bark box cheese along with the log cheese is annoying as fuck and a TERRIBLE bandaid fix that doesn’t really solve the issue . Fix it devs , don't be fucking lazy like you were for the entire career of LIF yo .


No offense, but that is a sign your defense is weak.

If you cant hold them off for 2 minutes then you either, A: have been hit by a VASTLY superior force, or B: suck at defending.

I know we had people try to enter our keep, and they failed badly last night. Ending up stuck in our "moat".

Just wait till sieges are in game... oh if you are crying now, just wait till the trebs start blowing through your walls in 2 shots.


You really think this is about ego or being bad / good? Go back to MO forums , at least there your stupidity shines like intelligence . What people are PISSED ABOUT is that sieging is not in game yet people are raiding with UNINTENDED raiding mechanics . You really think that devs intended this ? Furthermore you really think this was apart of their plan ? It isn’t , it’s jjst them fucking up and not thinking about balance . When sieging is In I will GLADLY fight off a siege force , but until then do NOT ALLOW exploiters to do this - and it IS and exploit , I don’t care if it’s sanctioned by the shit heads in charge it’s STILL AN EXPLOIT . So again - in case you couldn’t fathom what I’m talking about - raiding IS NOT IN GAME AS AN INTENDED MECHANIC . If the devs want us to continue raiding / getting raided then they need to add Actual mechanics like siege ladders or moveable seige stairs that take primary points to create - otherwise this game will turn into a rust game where the only objective is to raid as many noob bases as possible . I know many of you come from disgusting, poorly balanced game but that does NOT MEAN that we have to make LIF mmo the same way .

Think better devs , create balance in your game and stop accepting exploits as “fair game” because it’s not - it’s an exploit and IMO you shouldn’t be able to auto drop things your carrying when you hit combat mode button when on OTHER PEOPLES CLAIMS . If actual siege mechanics were in game people wouldn’t be using these exploits , if the devs actually thought about balance within claims they would not have allowed us to drop foreign objects onto other people’s claims ( we can’t steal anything or hurt anything on another claim , yet we can litter shit all over their claim ? Ya that sounds balanced) .

Stop thinking with your overinflated ego (players who encourage exploiting) and stop thinking with your lazy ass mind (developers) . Do what’s right and stop the exploiting via enabling siege ladders and seige stairs . Really not that hard for those supposedly in control of their game .


Tordr86
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Re: Sleeping bag bridge cheaters

Post by Tordr86 » 04 Dec 2017, 16:24

I have to agree with people, they really need to fix this. It is better for the game's health in the long run. I would rather wait for siege mechanics and boats to be added to the game, then watch people cheese their way over walls.

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