Upping up skills

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Caltv93
 
Posts: 13
Joined: 06 Dec 2017, 21:59

Upping up skills

Post by Caltv93 » 11 Dec 2017, 15:22

You should up the skill learning with more then 00.01, i could learn things 10 times faster then the game char if not faster... its really unrealistic.

i know what i have accepted but doesn#t mean i can#t hope for you to change your mind on that system.

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Hodo
 
Posts: 649
Joined: 08 Dec 2017, 23:17

Re: Upping up skills

Post by Hodo » 11 Dec 2017, 16:20

There is this thing that helps with that...

It is called a food multiplier.

Get better food and get to a 3.0 skill gain multiplier.

This with a power hour and skill gains are stupid fast. Well till 90 anyway.
Don't build what you can't defend- Rule number 1.


Caltv93
 
Posts: 13
Joined: 06 Dec 2017, 21:59

Re: Upping up skills

Post by Caltv93 » 11 Dec 2017, 18:16

Hodo wrote:There is this thing that helps with that...

It is called a food multiplier.

Get better food and get to a 3.0 skill gain multiplier.

This with a power hour and skill gains are stupid fast. Well till 90 anyway.


are you talking about boosters ? Gonna wait and see before i put any money into this game.

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Arrakis
 
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Re: Upping up skills

Post by Arrakis » 11 Dec 2017, 22:13

He's talking about skill multiplier increased by quality 2/3/4/5 ingredients dishes.


Caltv93
 
Posts: 13
Joined: 06 Dec 2017, 21:59

Re: Upping up skills

Post by Caltv93 » 12 Dec 2017, 19:44

Arrakis wrote:He's talking about skill multiplier increased by quality 2/3/4/5 ingredients dishes.


At this moment i do not feel that i want to buy the multipliers at all with this low rate.

Basicly the normal learning stats are way to low compared on something that should "simulate real life"

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Arrakis
 
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Joined: 25 Oct 2013, 14:11
Location: Space

Re: Upping up skills

Post by Arrakis » 13 Dec 2017, 01:12

Caltv93 wrote:
Arrakis wrote:He's talking about skill multiplier increased by quality 2/3/4/5 ingredients dishes.


At this moment i do not feel that i want to buy the multipliers at all with this low rate.

Basicly the normal learning stats are way to low compared on something that should "simulate real life"

Once again, it's not about buying anything. It's about increasing skill multiplier with a quality food. You need a good cook that can cook high quality food with multiple ingredients.


Luuky19
 
Posts: 6
Joined: 04 Dec 2017, 17:45

Re: Upping up skills

Post by Luuky19 » 14 Dec 2017, 11:29

Caltv93 wrote:
Arrakis wrote:He's talking about skill multiplier increased by quality 2/3/4/5 ingredients dishes.


At this moment i do not feel that i want to buy the multipliers at all with this low rate.


The food you eat in-game directly influences the speed you learn skills at.

In the char menu (p) under the bar for hunger there is a number. That number is a skill modifier that is influenced by the food you eat in-game No microtransaction needed. if you eat low quality food it can drop as low 0.5 witch means you lose 50% of the exp learned. And by maintaining the your food bar it can easily reach 1.4 without the need for the cooking skill or even as high as 1.6.


Basicly the normal learning stats are way to low compared on something that should "simulate real life"


You do realise we go to school for 8-12 years of our life to learn our "basic knowledge" something that did not exist in the feudal age. Also your char can learn the complexity of building large and complex buildings in meer days in game, something we need 25 years to learn with teachers. because don't forget you char is basically inventing everything he can do by him self. there is no one teaching him anything, its all self taught. try teaching yourself how to make iron without the internet or a blacksmith teaching you a thing about finding iron ore, extracting the iron in a pure enough form to use, make it into something useful and than craft a sword out of it without the use of any store bought stuff. Its impressive how fast your char grasps concepts almost to advanced for the time he lives in.

Also wait till you try farming 0.01 pleas yes try 0.003 per action.

P.S. not saying this game is not a grind, it is and it can take multipel RL days to get a skill to a desired lvl. But the wiki as good tips on to reduce the grind and the food system is important as wel. And I do feel your opinion that some skills train to easy and to fast for the effort put in while others are just a drag to go trough without engaging game play. Take farming for example the way to train that if you ar not in a guild that has a farmer already is to gather wild plants, this is just task where you have to wait of many hours before you reach lvl 30. then you can also plow the ground and plant the seeds, this gives okay exp (0.02~ for plowing and 0.05 for planting). however you run out of seeds quickly witch means you need to gather more wild plants witch at this point only gives 0.003 exp per action with a food quality multiplier of 1.4.

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