JH Burnout

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Unshackledjester
 
Posts: 4
Joined: 07 Dec 2017, 19:19

JH Burnout

Post by Unshackledjester » 15 Jan 2018, 04:06

I don't know who thought it would be a good idea to make JH 4 days a week and two hours each time, but the Dev's need to stop that before the player base gets burned out. The servers are unstable and the usual advantage that would go to defenders doesn't count when you can drop 50 people into the server and reinforcements can't get there to respond.

Players are going to spend 8 hours a WEEK sitting there paranoid and waiting for something that may or may not happen.

This will burn out players at a rate that isn't manageable. This is a TERRIBLE idea with the current state of LiF MMO. The ONLY people(players) who will benefit are raiders. Even for a PVP focused server, this setup is ill-thought and detrimental to the game in the long run.


Redjordon
 
Posts: 1
Joined: 10 Dec 2017, 04:09

Re: JH Burnout

Post by Redjordon » 15 Jan 2018, 04:26

Being a farmer and a logger 2hr judgments on 4 days cuts my time working for my guild a lot. Im in town either sitting on the walls or just doing nothing for those times most of us cant get into the game to ward off attackers. It feels that the really well setup raiders tend to do the best each jh as they flood into another server.


Unshackledjester
 
Posts: 4
Joined: 07 Dec 2017, 19:19

Re: JH Burnout

Post by Unshackledjester » 15 Jan 2018, 04:42

Yeah. 8 HOURS of unproductive activity where you HAVE to be on to avoid getting all of your work destroyed is ridiculous. I don't mind spending 100's of hours grinding, and making things, and having fun. PVP? Sure, let's have some. NOT a setting where someone who decides to attack basically auto-wins, due to terribly setup mechanics, can grab a bunch of people and simply ruin my work. Right now, this is setup for GRIEFING, not for PVP.


Redmantle
 
Posts: 86
Joined: 03 Jan 2018, 01:12

Re: JH Burnout

Post by Redmantle » 15 Jan 2018, 05:05

Thank god judgement hour doesent exist on Epeland.


Unshackledjester
 
Posts: 4
Joined: 07 Dec 2017, 19:19

Re: JH Burnout

Post by Unshackledjester » 15 Jan 2018, 09:32

Joshshacklock92 wrote:Thank god judgement hour doesent exist on Epeland.

I wish we had the option, but NA only had ONE server at launch. They opened a second with "normal/non-adjusted" JH, but that doesn't help people who sunk 400+ hours into characters/grind =\


Vorl
 
Posts: 39
Joined: 11 Feb 2015, 21:58

Re: JH Burnout

Post by Vorl » 15 Jan 2018, 14:35

Agreed, it's called judgement hour, not judgement block of time, not judgement evening.

Having judgement evening multiple nights a week during prime time is just stupid.

You are a tiny company, I get it. You don't have the resources to setup multiple servers with multiple rule sets easily, but this is just over the top, and you are punishing your player base for it.

You could have at least been fair and had 2 servers at launch, 1 with minimal PvP and one for PvP, like you did with the 3rd EU server (seems NA is being screwed over here).

Don't change the rule set to be heavy PvP based on the ONLY server that we had a available. If you want a heavy PvP server then give NA the same thing you did EU, with the special PvP server. You should also offer those that want it transfers. You aren't doing wipes anymore and forcing people to completely start over and purchase MORE tickets from you is just a lame cash grab.

These are pretty basic options that should have been available from the start and you shouldn't be punishing your player base for your lack of being ready.


Ilja
Zealous Believer
 
Posts: 36
Joined: 14 Jul 2016, 13:34

Re: JH Burnout

Post by Ilja » 16 Jan 2018, 17:45

If u dont want to worry about your city getting rekt in JH, build a base u can defend, aka inside town claim that can't be touched. But i guess thats too hard and its easier to complain on forums...

User avatar
Hodo
 
Posts: 649
Joined: 08 Dec 2017, 23:17

Re: JH Burnout

Post by Hodo » 16 Jan 2018, 18:25

Ilja wrote:If u dont want to worry about your city getting rekt in JH, build a base u can defend, aka inside town claim that can't be touched. But i guess thats too hard and its easier to complain on forums...


This guy gets it.

No really, do you know how much we worry about our city being attacked? VERY little. We will have one or two PVPers patrol around the tile looking for raiders to sound the alarm. The rest of us continue on with our daily activities even during JH. I think I actually get more done during JH now that most of the Chinese fear log during that time.
Don't build what you can't defend- Rule number 1.

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