Lintrix wrote:I am convinced you have no clue what the word "boring" means, but all your points still stand. They should title the game LiF - Alpha build, not LiF - Release build.
Guildion wrote:I could continue the list for hours, I don't have enough time, I think I'm going to make a pause, I'll come again in a month or 2 to see if things are better ingame...
Saxxon wrote:Guildion wrote:I could continue the list for hours, I don't have enough time, I think I'm going to make a pause, I'll come again in a month or 2 to see if things are better ingame...
Considering this is an early alpha and we clearly ask you to not buy the product unless you want to support and test the product it might be a good idea to come back in a month or two if you are upset with a game that is in alpha state testing. If you are in the video game industry I am sure you understand this already though. We appreciate you support and look forward to you returning soon.
Rhinosaurus wrote:Its clear you aren't suited for alpha. Also some of your figures are blatant hogwash so ... Ya.
Liam wrote:Alpha is the stage when key gameplay functionality is implemented, and assets are partially finished. A game in alpha is feature complete, that is, game is playable and contains all the major features.
These features may be further revised based on testing and feedback. Additional small, new features may be added, similarly planned, but unimplemented features may be dropped. Programmers focus mainly on finishing the codebase, rather than implementing additions.
http://en.wikipedia.org/wiki/Video_game_development
Maybe you can find some usefull info here that can calm ur mind incase your "worried" about the game
Liam wrote:Alpha is the stage when key gameplay functionality is implemented, and assets are partially finished. A game in alpha is feature complete, that is, game is playable and contains all the major features.
These features may be further revised based on testing and feedback. Additional small, new features may be added, similarly planned, but unimplemented features may be dropped. Programmers focus mainly on finishing the codebase, rather than implementing additions.
http://en.wikipedia.org/wiki/Video_game_development
Maybe you can find some usefull info here that can calm ur mind incase your "worried" about the game
Shu wrote:Lots of stuff I agree with
Shu wrote:I also agree with pretty much all points the OP has made, although not too much with his attitude. On the other hand again, I also think that calling the current state of the game "alpha release" suggests more than there really is.
This is why I fully support the other thread here, that calls for more frequent and more open communications by the devs themselves to the small community they managed to build through this "alpha" sale and the hype they luckily received.
This also is, why I am a bit stoked, why some of the issues that in fact just require tweaking a hand full of numbers in data files and the DB, but majorly annoy so many players that do not know their way around digging through a highly normalized SQL database and XML files to fix it themselves, at least for their own little servers.
As a software engineer myself I fully understand that those tasks are the most boring that you can get, but it also is what most of your users will notice first, and have their opinions based on. I too do have a LOT more fun coding than changing some plain integers in dumb data files. But it's freaking important and actually so easy to do. It even gives an impression of much progress at the cost of a fraction of what implementing whole features has.
If you ask the public to do and PAY for testing your software, you really should put an emphasis on giving them the most practical environment of doing said testing.
Leave those pesky code-bound bugs aside for 1-2 weeks and concentrate on all the mantis entries that can be fixed even when drunk or asleep. I bet a good half of the issues would be resolved, a lot of people would be a lot more happy, and therefore a lot more ready to go ahead with testing the more interesting things with a positive attitude. We all are united in the wish for an awesome game, but if you stop feeding a hype by progress, one can fall deeper in an hour than one rose a day before. I'd really REALLY hate that to happen, and not everyone has the same level of patience. Some stuff is just too easy to band aid to pass up on it.
On the other hand again, I am always very enthusiastic about supporting small and uprising game studios. I've been disappointed and straight up pissed off by the big names in the industry way too often way too severely, and I'd so much love for game dev as it was in the mid to late 90s to come back. I just love small, almost homebrew style teams of people that just love doing what they do. These are the people worth my money, not EA or Vivendi or whatnot.
But you still, as a dev, need to stick close to what your current player base craves most. With selling the alpha you gave a portion of self-determination up, and should to some extent fulfill some of the more reasonable wishes in order to stay credible and keep the morale up as much as you can.
I'm absolutely not saying that they from now on just have to code out our collective ideas. God forbid! But you have to cater to your testers to some degree to prevent widespread loss of interest. And yes, superficial boring stuff like crafting, harvesting and growing times can actually make all the difference when it comes to playability and fun playing for hours and hours to really get down to even the most far out issues.
Guildion wrote:Lintrix wrote:I am convinced you have no clue what the word "boring" means, but all your points still stand. They should title the game LiF - Alpha build, not LiF - Release build.
You'll know what I means in a few hours.
And if you're a fanboy, then I must tell you I'm 31 years old, I work in the video game industry, and I can teach you what's an Alpha test and what does the word Boring means.
Uno wrote:actually you are confusing annoying with boring. What you described as boring isn't boring but annoying, I agree with Lintrix.
Guildion wrote:Uno wrote:actually you are confusing annoying with boring. What you described as boring isn't boring but annoying, I agree with Lintrix.
This game is tedious, and boring, and at this state of developpement, I can't see how the devs will do to release a fully functionnal and FUN game.
Games are supposed to be fun.
Tajin wrote:Some quite valid statements from the OP there (certainly good to point them out). However, considering this is still in alpha state, it really could be much worse.
On a sidenote: I would normally expect someone who's working in the video game industry to be much more well-versed in written English. (You don't have to be a native-speaker for that)
Don't take it as an offense, but in that line of work you should really consider improving your English skills.
In fact I would recommend that for any line of work that involves working with/on the Internet.
Bond290 wrote:You claim you are in the video game industry but it is clear you have no idea what an alpha is. Half way down the thread you start complaining about bugs and things being unbalanced which should be 100% expected when you play early access/alpha. I have played hundreds of alpha games and in all honesty this is one of the least buggy and most stable ones I have played.
Thehappypeanut wrote:I am going to go ahead and call BS on your comment about being in the video game industry; and no, playing video games doesn't count. Because if you were in the industry, you would know that an alpha 1) isn't meant to be a fun experience, but a learning experience for the development team and 2) nothing, including the quality of gameplay, in an alpha release is guaranteed to be in future versions of the game.
I have not had the opportunity to play the game to the extent that I'd like, but I know not to expect a fun and playable game, because that's *not* what we are here to do. You paid for the game to help aid the development, both financially and by reporting flaws and bugs. If you bought this game because you wanted to have a lot of fun, then you clearly don't understand the point of an alpha release.
Thehappypeanut wrote:nothing, including the quality of gameplay, in an alpha release is guaranteed to be in future versions of the game.