Vamyan wrote:The backpack, at least, works perfectly. You can spawn them in as a GM.
Yes, all the container's seem to work properly...
They should add the recipes for these to help with inventory management.
The main issue I have is with the larger items like straw, leather, and every other item that takes up 1/8th of the entire window being the most noticable... The size of these objects are just way too large for the current inventory system... Everything needs to be a little smaller.
And yes, although there are items like backpacks, sacks, etc... None of these are large enough to manage things like ore which does fit into a warehouse but the window size of the warehouse is just too small to accomodate 10000 stones worth of items without items stacking on top of each other...
More ideal sizes would be something like...
Crate = 500
Barrel = 800-1000?
Chest = 1500-2000?
Wheelbarrow = 500
Cart = 1000
Trader Cart = 2000+
Small Warehouse = 10000+
Large Warehouse = 20000+
Wardrobe is fine as is since you should only be storing clothes in them anyways...
I personally dont want to make 500 barrels and chest to store things in, and it would help save memory to allow for more storage if necessary... Currently I am making 1-2 barrels for each individual item in game and that is a bit ridiculous...