Great Community, Dedicated Server, Looking for More Members!


Robsterk82
 
Posts: 17
Joined: 25 Oct 2014, 02:41

Great Community, Dedicated Server, Looking for More Members!

Post by Robsterk82 » 04 Nov 2014, 20:08

Hello, Rob from the Sanctus Realism Community here, we just launched a new password protected server a week ago and are looking for more members, we welcome newbies and vets alike. As a community we are a meeting place where guilds and friends can grow and thrive in a controlled environment. At the moment we are in the top 10 for population in password protected servers list, we have three growing settlements and a forth on the horizon. We are a light RP/PVP community that strives for realism without the inconvenience of hardcore RP rules. Simply stay in character whenever in Local, and feel free to speak out of character, make trade arrangements, meet and find new friends to play with in the Global channel. So If you are looking for the most authentic experience in LiF and a great community server to play on then look no further. Feel free to add me on Steam (Robsterk82) if you have any questions, for more info or if you're ready to jump in and join us please head on over to our Steam Group Page, you can find the link here: http://steamcommunity.com/groups/sanctusrealism
Last edited by Robsterk82 on 09 Nov 2014, 09:58, edited 1 time in total.


JesseLee
Devoted Believer
 
Posts: 12
Joined: 13 Oct 2014, 08:49

Re: Sanctus Realism Community Server Looking for Members!

Post by JesseLee » 07 Nov 2014, 01:08

I like the idea of the server, sounds cool but looking at your settings I don't know that I could sit with that. A plant growth period of 6 would mean food is only produced every 48 hours. So are you looking to limit the farmer (and eventually cook) part of the game? That really prohibits their growth while boosting the teraforming in tunnels to 5 would give a lot of material to a miner. I do enjoy the lower skillcaps myself, but with how small communities are I'd personally recommend a bump to 1100 or at least 1k so that people can pick up extra tasks within the smaller communities. Other than that I like what you're going for :) It's too bad server admins can't disable global though, from what I've seen a lot of meta ends up happening there and breaks the need to actually run to people to find out what they have to trade. Good luck with the server.


Robsterk82
 
Posts: 17
Joined: 25 Oct 2014, 02:41

Re: Sanctus Realism Community Server Looking for Members!

Post by Robsterk82 » 09 Nov 2014, 09:33

Yes farming does take a while but it also makes it more realistic and that's what we're going for, crops don't grow over night, and we do not wish to limit the cook, just the opposite we wish to give it the respect it deserves, by lowering the skill multiplier to 3 the cook becomes a very important part of the game. Our farmers rather like the growth time because it also increases the amount of time it takes for the animals to grow, so asaide from (again) being more realistic, they don't have to babysit them like on some other servers.


Robsterk82
 
Posts: 17
Joined: 25 Oct 2014, 02:41

Re: Great Community, Dedicated Server, Looking for More Memb

Post by Robsterk82 » 24 Nov 2014, 23:23

Hey guys, just an update on Sanctus Realism, our community is growing very nicely, we have a good amount of new players and veterans showing them the ropes. We actually have two new settlements just starting if that's what you're looking for, or if you wish you could join one of the two more established settlements, either way our community is helpful and welcoming.

We've recently added a tracker, and I'm proud to say that we are now in the top 10 ranked servers list and climbing fast!

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