i had some grafical problems with trees with the new patch. were told to try these code lines:
$pref::Video::DisableForestBatches = "0";
$pref::Video::DisableForestRender = "0";
were told to jusr edit prefs.cs, since i didnt know where that was i just put them in the ingame console, and now my trees are back
Personaly i think my object problem has something to do with object fading