by
Hoshiqua
» 13 May 2015, 10:53
That is true. I know a lot of PvPers who do not play much right now because combat is really lacking, and I fear what the devs planned is not going to make them all come back. And same for skills.. there are VERY annoying elements in the game that make it plainly.. more work. No more realism and/or playability !
I see the debate has turned into an argument, so let's put an end to it and go back to a debating state.
To make it clear with my vision on Realism vs Game Mechanics..
I'm totally aware some realistic elements, elements of our real lives, are not to be put in a game, because it doesn't bring more fun / balance / rewardness (is that even a word ?) to the game. Those things could be, for example, having to sleep, having to take a long time to eat meals or cook basic food.. those are what I call "Real realism" which is the realism we can not escape from, that makes life a bit less fun, in its ways, and would break a game.
Now, my point is, there are MANY realistic elements that could totally fit into the game, AND make it more playable, more fun, more rewarding, and sometimes, more skill-based, which, by the way, is something you can train. You may have a harder time if you are "old", but you can still train a bit, and it will come. On Mount & Blade, I've seen much older people doing very good !
Back to the point. Those realistic elements that would FIT into the game and make it better (for my point of view, that is), I call them "Good realism". Realism that is, or was also, at least majorly, part of the real world, and that is not boring or timesinking.
And I thing the game, considering the goal I know it had for a long time (and that was my point here, I was here for quite a while now, it doesn't make my post any more valuable, but at least it makes me more credible to say such things), could use MUCH more changes and additions that would add a lot of "Good Realism" to the game, and actually make the "realism" argument that you can see on the website's front page be more relevant.
I have posted many ideas in many threads here on the forums, or on the suggestion pages. Ideas for a better health system, to simply drop the old fashioned health bar, ideas for better combat, ideas for better crafting, progression, and economics (remove the "skill line" logic, and change / remove a few skills that right now wouldn't work that well with that change), ideas for better interactions between players.. and there is many more to come.
Now, when I say "better", remember it is my, and those who upvoted the idea, point of view. Everything is opened to debate, and I'm listening. Of course, I am mainly using elements from other games, that should be dead by now because of their age, but are in fact still filled with a, at least, quite active community !
So, this is what I call "realism". I know, just like you, that it needs limits or a game is not longer a game anymore. But a game can be very "realistic" ans still make you have a very good time. How ? By making you "live" in another era .. Middle Ages ! Unless you invented the time machine, your life is nowhere near like the one you will """"""live"""""" in the game.
Realism should not be AGAINST Game mechanics. Both can exist with ease. And that is what I try to prove with my ideas, and I'm not the only one !