STOP DYING WHILE STUCK !

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Khan-
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STOP DYING WHILE STUCK !

Post by Khan- » 05 Dec 2015, 16:07

:evil: :evil: :evil:


This is the WORST dumb thing we can find in the game !

Dunno if it's a bug or totally working as intented, but this is clearly the most stupid thing ever ! people cannot even type "/stuck" and they die !

we NEED an ETA on this fix !
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Ulfheoinn
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Re: STOP DYING WHILE STUCK !

Post by Ulfheoinn » 07 Dec 2015, 01:09

Can't agree more
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Asimov
 
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Re: STOP DYING WHILE STUCK !

Post by Asimov » 09 Dec 2015, 10:12

It has to be a bug
And yes on our server we have it around 5 times a day. If the Admin don´t kick the player fast, the player can end up with 0 skill points left
So get that thing solved fucking fast

But what really comes as a surprise to me, is players who has lost all there skill points turns to Admin asking for them back. I say no. Then they cry and scream a little but get back to the grinding of getting the skills back. What they DON´T do, is getting in here and cry and scream and DEV.
Trust me the day it happens to me, i will spam this forum!!!

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Khan-
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Re: STOP DYING WHILE STUCK !

Post by Khan- » 09 Dec 2015, 11:50

and also, graves can be totally empty, then people lose everything x)
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Darius
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Re: STOP DYING WHILE STUCK !

Post by Darius » 09 Dec 2015, 14:00

So inform your players to disconnect as soon as they get stuck, they will spawn on top and be free. Don't wait for a /stuck.

When you do die, ctr alt del and close your game, as disconnect/exit doesn't always works during this bug.

The 1st tombstones contains your loot, so if all tombstones appear empty, then the GM/Guild Leader needs to delete the top tombstones untill you can access the bottom one. You might need to delete many of them to access the gear.

Lastly, this was reported over 2.5 weeks ago, several mantis reports have been marked as closed/confirmed. But so far not a single comment that it has been fixed...


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Re: STOP DYING WHILE STUCK !

Post by Asimov » 09 Dec 2015, 14:22

If it has been reported 2.5 weeks ago, then players should spam them every time it happens, until they fix it.
I have to say this is a game breaking bug. People who has spend weeks to get skills to 100, could end with 0 skills in a very short time.

Disconnect don´t always work. Sadly. Sometimes the player ends at the same spot when they enter again. So far kick the player has become the only solution i have had success so far. But since i play the game like any other player, i am not in GM mode, so it can take some time before i can kick them

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Darius
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Re: STOP DYING WHILE STUCK !

Post by Darius » 09 Dec 2015, 14:27

Yeah that why I tell everyone to disconnect. If they are still stuck after reconnecting. Then their guild members, leader or GM has the time to fix whatever is causing the stuck spot.

I know it means the guy can't log back in for a bit, but imho it's better then going all the way down to 0 from 100..

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Laertes
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Re: STOP DYING WHILE STUCK !

Post by Laertes » 10 Dec 2015, 18:28

I´m not sure if it´s a bug or just a horrible Feature ... but loosing 100 points only by dying sounds stupid to me.
Last time I´ve been killed, I lost 0,36 Points of three random skills.

So I would have to get in the same trap for about 280 times to loose 100 pt. Why should I do this? Smokin´ Aureus magistrum is still not implemented.

Okay, since raising of some skills goes in steps of 0,0000... dying just one time is already one to much - at least as you can´t avoid those traps sometimes (a lot of them are player-made).

So if it´s a Feature, we should at least be able to create some kind of security-equipment. (For example building fences on inside-top of Walls to avoid accidently downfalls to the roof of a nearby small stable)
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Ulfheoinn
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Re: STOP DYING WHILE STUCK !

Post by Ulfheoinn » 29 Dec 2015, 00:50

Laertes wrote:I´m not sure if it´s a bug or just a horrible Feature ... but loosing 100 points only by dying sounds stupid to me.
Last time I´ve been killed, I lost 0,36 Points of three random skills.

So I would have to get in the same trap for about 280 times to loose 100 pt. Why should I do this? Smokin´ Aureus magistrum is still not implemented.



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Leaf
 
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Re: STOP DYING WHILE STUCK !

Post by Leaf » 30 Dec 2015, 16:01

Bug deserves a bump.


Tiitha
 
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Re: STOP DYING WHILE STUCK !

Post by Tiitha » 02 Jan 2016, 13:54

I discovered this bug last week... I kept disconnecting to get out of the pit, but it didn't help, but I figured out the /stuck feature which helped... Warn people not to dig too deep into one tile or you'll be literally dancing on your tombstone.


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Re: STOP DYING WHILE STUCK !

Post by Skroz » 03 Jan 2016, 04:35

dying while stuck, I dyed more to these bugs than to player attacks. Lost about 3-4 days of skill grinds. Loosing 3 points in 90+ skills in animal lore for no reason is unfair, cruel and unjust. Why does this not get fixed????

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Airco
 
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Re: STOP DYING WHILE STUCK !

Post by Airco » 03 Jan 2016, 08:25

becouse they want to fix it bhut its not easy to fix it
take in account that easy ways to fix this issue kills player freedom, atleast the easy way's i can think of to fix this issue.
another way could be when system detects its happening players get teleported a bit away, than youl get exploits for sure whit such a mechanism
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Re: STOP DYING WHILE STUCK !

Post by Don_prince » 09 Jan 2016, 09:26

Experienced this today, and yes, my level got down to 0. Im on good terms with my GM. Lets see whats his look on the case. Please have this fixed soon

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Lilarna
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Re: STOP DYING WHILE STUCK !

Post by Lilarna » 14 Jan 2016, 00:20

This bug even deserves a weekly bump ;)
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Re: STOP DYING WHILE STUCK !

Post by Blackberrygoo » 23 Jan 2016, 17:29

BUMP.. This happened last night , thankfully I only died three times
-_- .. There definitely needs to be a limit , obviously this is meant so people don't go and fight randomly but honestly it's hurting more than its helping ... In a game where you already lose skill when you die is it really necessary to make it so you can drop all the way down to 0 from 100? If you die more than 5 times in less than 15 minutes the skills should stop dropping(or if your skills drop by 50 points it will stop lowering after that) but your health , stamina and food would get lower and Lower until that stops around 50 health and stamina , then if you continue to die ; well there's no more Reprecussions because youve already been punished enough , and clearly you arent just randomly pvping and dying , but rather dying by bugs .

Add some more complexities to these silly mechsnics that supposedly limit pvp , a little more thought goes a long way but unfortunately this game was whipped up out of another games failed dreams , so UNFORTUNATELY we get second best at all times , oh well I guess we forget about the 40 bucks we spent and are just hoping and praying that the MMO doesn't come out equally as fucked .

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Arrakis
 
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Re: STOP DYING WHILE STUCK !

Post by Arrakis » 24 Jan 2016, 02:16

We are working on disabling the damage inflicted in these situations.

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