by
Linbaba
» 21 Dec 2016, 14:19
No matter what people say I'm stil really worried about bots.
Any game, even offline games that contains grind, will necessarilly attract trainers, bots and 3rd party programs in general.
The more there is grind, the more incentive to have bots.
This being an indie company, and (honestly no offence intended) but that being mostly easy to see in the detail of things, from the obsolete forum to the UI, ingame communication and more. (it's not a critique, but an observation), I would think it will be particularly more vulnerable to hackers, bots and the such.
At least compared to none indie games who, for the most part, suffer a lot from this problem.
I played Black Desert Online for a while, and there's something I saw there that you will find in many Asian games, so if you hadn't thought of it you might find it usefull.
What they did is apply the old "if you can't fight it, legalise it" concept.
Applied to bots, this would mean "if you can't fight them, design the game so that there is no need for them".
If you introduce automated features in a game, that's something that not only botters won't take unfair advantage of compared to people who don't bot, but it will integrate that feature in a controlled way into your game.
It's a lesser of two evils and would also serve as a consequence, to lighten the burden of the grind which seems to be putting off a lot of people including me.