to get rid of the texture-flickering in the trading post you need to pull the building a little bit out of the ground.
You can do that by editing the z value in the cm_objects.xml
find:
- Code: Select all
<states>
<state type="Complete">
<shapes>
<shape>
<shapeName>art/Models/3D/Construction/Storage/Trade_post/trade_post.dts</shapeName>
<offset x="-0.110056" y="-4.47887" z="0" />
edit: <offset x="-0.110056" y="-4.47887" z="0.05" />
If you are a perfectionist replace the value too for <state type="Damaged">
To remove the flickering for all our users we edited the file server-side and we use the great basilmod to distribute our changed file to users.
Have fun AND don't screw up the XML-file