[MMO] Some Bigger Fixes (0.10.17.1)

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Arrakis
 
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[MMO] Some Bigger Fixes (0.10.17.1)

Post by Arrakis » 20 Dec 2017, 16:19

Life is Feudal: MMO


We’re glad to announce that the server node crossing bug, which lead to horses disappearing has been fixed!
We technically patched our servers with the fix yesterday, while this patch adds a bit more stability and some other serious fixes too.

Patch notes (ver. 0.10.17.1):

Bug Fixes and Optimizations:
  • Fixed a major bug that caused freezing of characters during server node border crossings
  • Fixed a server crash related to the terraforming of steep surfaces
  • Item stack splitting number input control works properly now - you can enter the number of items you want to split from the stack
  • Added a rule window, which is shown to users while transferring from newbie islands to our main gameplay worlds (Avalon and Buyan)
— The team

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Khan-
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Re: Some Bigger Fixes (0.10.17.1)

Post by Khan- » 20 Dec 2017, 16:20

:D
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Saar
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Re: Some Bigger Fixes (0.10.17.1)

Post by Saar » 20 Dec 2017, 16:20

Traductions disponible sur LifeIsFeudal.fr


David.koenig1989
 
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Re: Some Bigger Fixes (0.10.17.1)

Post by David.koenig1989 » 20 Dec 2017, 16:51

nice job guys! still worried about crossing borders with a horse though :X


Sgtfullen
 
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Re: Some Bigger Fixes (0.10.17.1)

Post by Sgtfullen » 20 Dec 2017, 17:00

"praise your god" now requires 30 piety for some reason.

Was that intended?

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BiGEdge
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Re: Some Bigger Fixes (0.10.17.1)

Post by BiGEdge » 20 Dec 2017, 17:06

- Prise your God is back to piety 30

Please put this into the patchnotes ^^

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Hodo
 
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Re: Some Bigger Fixes (0.10.17.1)

Post by Hodo » 20 Dec 2017, 17:20

Moving Praise Your God up to 30 Piety is going to kill the game for a lot of people.
Don't build what you can't defend- Rule number 1.

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Arrakis
 
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Re: Some Bigger Fixes (0.10.17.1)

Post by Arrakis » 20 Dec 2017, 17:42

Change in the Piety should be reverted in the next patch. Sorry for that!

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HolyAvengerOne
 
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Re: Some Bigger Fixes (0.10.17.1)

Post by HolyAvengerOne » 20 Dec 2017, 19:37

Nicely ninja'd, huge thanks to the devs and fist bump to the hamsters. :Yahoo!:
Lord Fyrr Deerd'an | Pope of Riftwood, a division of Lux Astra Sanctorum [LAST] | Buyan (NA-E)


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Jpmarquesc25
 
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Re: Some Bigger Fixes (0.10.17.1)

Post by Jpmarquesc25 » 20 Dec 2017, 21:20

what about lag? nothing about lag? that stupid lag its killing all my guild, not the enemy.... the stupid lag mfs. solve da stupid lag.

adit: hope jhon don't answer me here... dat stpd bot...

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Axelrod
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Re: Some Bigger Fixes (0.10.17.1)

Post by Axelrod » 20 Dec 2017, 23:18

SWEET! Nice Job!

I open my wallet once again ;)


Dshelton247
 
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Re: Some Bigger Fixes (0.10.17.1)

Post by Dshelton247 » 20 Dec 2017, 23:45

My game kicked me an now it says my character is unavailable? Been like that for an hour or so now, how do I fix this? Or will it fix itself?


Baratta
 
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Re: Some Bigger Fixes (0.10.17.1)

Post by Baratta » 20 Dec 2017, 23:53

Dshelton247 wrote:My game kicked me an now it says my character is unavailable? Been like that for an hour or so now, how do I fix this? Or will it fix itself?


Servers are down atm.

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Grimmblut
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Re: [MMO] Some Bigger Fixes (0.10.17.1)

Post by Grimmblut » 21 Dec 2017, 14:26

Arrakis wrote:We’re glad to announce that the server node crossing bug, which lead to horses disappearing has been fixed!


Checked it by crossing a server border with a horse. Worked 11 times. During the 12th crossing a crash happened and the horse was gone. We'll test it another time and write a bug report including the game logs.

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