What will happen to YO?

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Razoreqx
 
Posts: 91
Joined: 06 Oct 2014, 13:13

What will happen to YO?

Post by Razoreqx » 08 Oct 2014, 22:59

Originally posted by Life is Feudal (Bobik):
Originally posted by Paulus:
Didn't you guys say that you were aiming for the MMO to be back on track in Q2/3 of 2015? My question is: What will happen to this game then? It seems to me that we are paying for a demo of the MMO. I understand that you devs are short on funds and you need a boost if you're ever going to complete the MMO. I'm sorry that your kickstarter campaign failed, however, I think you really shot yourself in the foot with this 40 dollar price thing. I can afford it but at this point I'm kind of worried about investing in this game. Like I said: Why should I buy this game when the MMO is going to be continuing development in less than a year?

We will polish and finish LiF:YO, because it shares almost all LiF:MMO mechanics. And once we're done with polishing - you will have a released and fully ready LiF:YO for your needs and we will stick to LiF:MMO development. Though we will keep support of LiF:YO of course.






This is great news and was a big concern of mine. I hope you dont lose sight of that vision. Though my wife and I plan to play the MMO for the politics, guilds and sieges, we also like the fact we can host a small community of our friends to play on our own server much like we do in a game called "Wurm" today. I like to think of it as farmville 3D.
Couple questions though.

1. Do you plan on adding beasts and such for hunting.. Giant spiders, large creature types that would require small parties to hunt in the YO version?
2. Have you thought about boats and boat building for YO?
3. Even though 64 is a small number in comparison, will there be some type of small vendor system for smaller communities to market their merchandise?
4. Is there a executive type summary of planned features for YO in your head you could share with us?

Thanks for a great game!!! I'm a huge fan of the project and look forward to your response.
Razors Edge
A Life is Feudal Persistent World
http://razors-edge.org
22 Custom MODS / Custom Graphics models Planned. Visit our Gallery.

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Balagor
Beta Tester
 
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Joined: 20 Sep 2014, 20:01

Re: What will happen to YO?

Post by Balagor » 09 Oct 2014, 12:39

I can tell you wan thing for sure, there wont be any shitty giant spiders or magical creatures.

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Razoreqx
 
Posts: 91
Joined: 06 Oct 2014, 13:13

Re: What will happen to YO?

Post by Razoreqx » 09 Oct 2014, 14:10

Balagor wrote:I can tell you wan thing for sure, there wont be any shitty giant spiders or magical creatures.



Maybe not on your server :)
Razors Edge
A Life is Feudal Persistent World
http://razors-edge.org
22 Custom MODS / Custom Graphics models Planned. Visit our Gallery.


Stray
 
Posts: 4
Joined: 09 Oct 2014, 15:34

Re: What will happen to YO?

Post by Stray » 09 Oct 2014, 15:56

I think YO has major mod ability, given time, I see many different worlds, with many different things.

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