Why Exile Island?

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Dresden_Vakri
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Why Exile Island?

Post by Dresden_Vakri » 06 Oct 2014, 19:47

So what exactly is our goal?
Why is this server any better than the others out there?
Why should you devote your time to this server?

All of those are great questions and I'll try to answer them below, but first let me thank you for taking the time to visit these forums. You are the rare breed that wants to know more than what button makes your character dance and I salute you.

I, like most of you, was unsure of this game when I saw the $40 price tag for an alpha pre-release game, but I took the risk and logged into this new land of super wolves and unimplemented skills, seeking adventure and a fix to my building/survival game addiction.

The first server I went to was fine for about a week before the memory leaks started crashing us every 30 minutes. The server admin convinced us that the only way around it was to leave all our hard work behind and start fresh on a new server he purchased. Reluctantly we followed with the hope of better days ahead and full of ideas how we would improve what we had before.

On the second day the server went down with no notice and never returned. All our work lost in the void... twice.

Well, not being one to give up so easily, I decided I would just open one. I've ran servers for Rust and 7 Days to Die, how difficult could it be? I even went all out and got this site, two 20 man TS servers, the .com domain! With new found enthusiasm, I dove head first into the database and started making minor tweaks to gathering speeds. Feeling proud of my ability to save others from hours of status bars foundling trees and punching the ground, I felt confident when a terrain glitch from tunneling arose, that I would be able to fix it.... I was wrong. While I did manage to get rid of the tunnels, I also managed to corrupt an entire zone of trees around the mountain, which compiled with a database that was out of date, caused an unavoidable need to wipe the server.... completely. We lost several good players from that error, but gained a lot of wisdom. mainly to leave the map files alone at all costs.

So, here we are, again. A new start and with the recent patches, hopefully a stable start. A lot of the changes I made to the gathering speeds have been carried over and are, to the best of my knowledge, stable. I have no further plans to edit any other aspects of the game at this time, beyond the simple edits to Skill Multipliers, Day Length, and Animal Count.

All that being said, let's get to those questions.

What is our goal on this server?

Well, that can be broken down into several smaller goals, but the main purpose is to form a community that will be able to bridge over into the MMO as on large guild at release.

Secondary goals include:

Starting factions and adding our own content to flush out the game.
Developing and economy that will allow trade between groups and become a faction ranking for wealth amassed.
Creating PvP tournaments that will grant fame and prestige rankings.
Forming a server council that will become the guild leadership in the MMO.


Why is this server any better than the others out there?

You the people! Seriously, so far we have been really lucky with the quality and maturity of people joining our server.

I'd like to claim that we have some super cool mega server that orders you pizza every time you log in, but it's just a normal server that we rent through Bluefang Hosting.

I can say that I am very dedicated to getting the most out of this game and that I will do whatever I can to make it the best LiF experience out there.

Why should you devote your time to this server?

Because I respect that time. I have caught some flak from a few people that the gathering speed is too fast and that I'm promoting and "Easy Mode" server. Frankly, I don't see the difference in outcome. Why would the game be better if gathering 100 plant fibers took you almost 17 minutes over 5 minutes? The only difference is that people with lives and responsibilities would fall behind those that had more game time. Yes, I know the MMO will be seriously hardcore compared to our settings, but right now we are learning the game and trying to have some fun. There are plenty of vanilla servers out there that you can spend days stroking trees or caressing grass on, here we're about getting to the pointy sticks and towers rising from the treeline!

In ending, I hope you have a great time playing on Exile Island and if you haven't joined us yet, consider this your private invitation.

Dresden Dantes (aka Steel Rat)
Server Admin of Exile Island.

http://www.exileisland.com
Steam Group: http://steamcommunity.com/groups/exileisland

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Dresden_Vakri
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Joined: 01 Oct 2014, 16:03

Re: Why Exile Island?

Post by Dresden_Vakri » 08 Oct 2014, 16:07

Update:

Raised the Animal count to 70.
Currently have three villages starting.

We are still looking for more people to join. Our goal is to have 20-25 active players and right now we are at 15, so stop on by and see if Exile Island suits your needs.

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Dresden_Vakri
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Joined: 01 Oct 2014, 16:03

Re: Why Exile Island?

Post by Dresden_Vakri » 09 Oct 2014, 21:09

It's Thursday, and we're looking forward to ramping up this weekend.

We could really use a few more people to join our growing villages, or to start their own.

Lot's of great places left to settle!

Come join us for a bit and see what you think.

Have any questions? Drop me a message and I'll be happy to answer them.

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Dresden_Vakri
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Re: Why Exile Island?

Post by Dresden_Vakri » 11 Oct 2014, 16:24

The weekend is upon us and we are looking to start forming some factions. We currently have 4 villages building up and want more.

We are very friendly to new people starting out and will try to answer any questions you may have.

You also don't have to worry about being attacked 3 minutes after joining the server either, so stop on by and start building your empire!

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