Fhoer wrote: Tier 3 armor use regional resources, this resources are harder to produce, so they are more scarce, lets use a bit of praxiology and catalaxy to analise the situation
I finished the last test run with 2 tier 3 armor sets and over 120 regional iron ingots from all regions pretty much in my collection (main smith). I won't make armor for everyone if the MMO opens with such change, but I can definitely gear army of 50 with tier 3 armors. These 120+ regional iron ingots took 2 weeks (the 2nd rest run was 2 weeks) and 3 miners.
Regional iron is hard to get for noobs who stack the iron, drop it on the ground or just don't mine much.
On the topic of farmers ... if it's boring for someone they are doing something very wrong. Farmers are one of the most overworked professions on the MMO atm, how can that be boring...
If you plant small fields that can give 1 set of armor for everyone in a small group of 4-5 players yeah it might be boring. But farming is also 150 points from 400 skillcap (up 600 for PvE toons). It's not like smiths of builders who are (usually) all in for example.